Explosives: Difference between revisions
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<th class="unsortable" style="border: 1px solid #aaa; border-right-color: white;"> Description / Notes </th> | <th class="unsortable" style="border: 1px solid #aaa; border-right-color: white;"> Description / Notes </th> | ||
</tr> | </tr> | ||
{{row/Tools|pipe bomb|4|150|*|c_white|IRON|MNULL|2|3|11|0|1|0|0|0|0|AT_NULL|itm_null|pipebomb|0|A section of a pipe filled with explosive materials. Use this item to light the fuse, which gives you 3 turns before it detonates. You will need a lighter. It is somewhat unreliable, and may fail to detonate (10% chance)."}} | {{row/Tools|pipe bomb|4|150|*|c_white|IRON|MNULL|2|3|11|0|1|0|0|0|0|AT_NULL|itm_null|pipebomb|0|A section of a pipe filled with explosive materials. Use this item to light the fuse, which gives you 3 turns before it detonates. You will need a lighter. It is somewhat unreliable, and may fail to detonate (10% chance)."}} | ||
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{{row/Tools|active EMP grenade|0|0|*|c_cyan|STEEL|PLASTIC|1|1|8|0|-1|3|3|0|1|AT_NULL|itm_null|EMPbomb_act|0|"This EMP grenade is active, and will shortly detonate, creating a large EMP field which damages robots and drains bionic energy."<br>'''It has a 12% chance to overpower card-readers and thus open doors.'''}} | {{row/Tools|active EMP grenade|0|0|*|c_cyan|STEEL|PLASTIC|1|1|8|0|-1|3|3|0|1|AT_NULL|itm_null|EMPbomb_act|0|"This EMP grenade is active, and will shortly detonate, creating a large EMP field which damages robots and drains bionic energy."<br>'''It has a 12% chance to overpower card-readers and thus open doors.'''}} | ||
{{row/Tools|scrambler grenade|2|600|*|c_cyan|STEEL|PLASTIC|1|1|8|0|-1|0|0|0|0|AT_NULL|itm_null|scrambler|0|"This is a highly modified EMP grenade, designed to scramble robots' control chips, rather than destroy them. This converts the robot to your side for a short time, before the backup systems kick in."}} | |||
{{row/Tools|active scrambler grenade|0|0|*|c_cyan|STEEL|PLASTIC|1|1|8|0|-1|3|3|0|1|AT_NULL|itm_null|scrambler_act|0|"This scrambler grenade is active, and will soon detonate, releasing a control wave that temporarily converts robots to your side."}} | |||
{{row/Tools|teargas canister|3|600|*|c_yellow|STEEL|MNULL|1|1|6|0|-1|0|0|0|0|AT_NULL|itm_null|gasbomb|0|"Use this item to pull the pin. Five turns after you do that, it will begin to expell a highly toxic gas for several turns. This gas damages and slows those who enter it, as well as obscuring vision and scent."}} | {{row/Tools|teargas canister|3|600|*|c_yellow|STEEL|MNULL|1|1|6|0|-1|0|0|0|0|AT_NULL|itm_null|gasbomb|0|"Use this item to pull the pin. Five turns after you do that, it will begin to expell a highly toxic gas for several turns. This gas damages and slows those who enter it, as well as obscuring vision and scent."}} | ||
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{{row/Tools|dynamite (lit)|5|0|*|c_red|PLASTIC|MNULL|6|10|4|0|-3|0|0|0|1|AT_NULL|itm_null|dynamite_act|0|"The fuse on this dynamite is lit and hissing. It'll explode any moment now."}} | {{row/Tools|dynamite (lit)|5|0|*|c_red|PLASTIC|MNULL|6|10|4|0|-3|0|0|0|1|AT_NULL|itm_null|dynamite_act|0|"The fuse on this dynamite is lit and hissing. It'll explode any moment now."}} | ||
{{row/Tools|pack of firecrackers|5|100|*|c_red|PAPER|MNULL|0|0|1|0|-3|25|25|0|0|AT_NULL|itm_null|firecracker_pack|0|"A pack of 25 firecrackers with a starter fuse. Use this item to light the fuse; you will need a lighter of course. Shortly after you light the fuse they will begin to explode, so throw them quickly!"}} | |||
{{row/Tools|pack of firecrackers (lit)|5|0|*|c_red|PAPER|MNULL|0|0|0|0|-3|0|0|0|0|AT_NULL|itm_null|firecracker_pack_act|0|"A pack of 25 firecrackers that has been lit, the fuse is hissing. Throw them quickly before the start to explode."}} | |||
{{row/Tools|firecracker|5|2|*|c_red|PAPER|MNULL|0|0|1|0|-3|0|0|0|0|AT_NULL|itm_null|firecracker|0|"A firecracker with a short fuse. Use this item to light the fuse; you will need a lighter of course. Shortly after you light the fuse it will explode, so throw it quickly!"}} | |||
{{row/Tools|firecracker (lit)|5|0|*|c_red|PAPER|MNULL|0|0|1|0|-3|0|0|0|0|AT_NULL|itm_null|firecracker_act|0|"A firecracker that has been lit, the fuse is hissing. Throw it quickly before it explodes."}} | |||
{{row/Tools|mininuke|1|1800|*|c_ltgreen|STEEL|PLASTIC|3|4|8|0|-2|0|0|0|0|AT_NULL|itm_null|mininuke|0|"An extremely powerful weapon--essentially a hand-held nuclear bomb. Use it to activate the timer. Ten turns later it will explode, leaving behind a radioactive crater. The explosion is large enough to take out a house."}} | {{row/Tools|mininuke|1|1800|*|c_ltgreen|STEEL|PLASTIC|3|4|8|0|-2|0|0|0|0|AT_NULL|itm_null|mininuke|0|"An extremely powerful weapon--essentially a hand-held nuclear bomb. Use it to activate the timer. Ten turns later it will explode, leaving behind a radioactive crater. The explosion is large enough to take out a house."}} | ||
{{row/Tools|mininuke (active)|0|0|*|c_ltgreen|STEEL|PLASTIC|3|4|8|0|-2|0|0|0|1|AT_NULL|itm_null|mininuke_act|0|"This miniature nuclear bomb has a light blinking on the side, showing that it will soon explode. You should probably get far away from it."}} | {{row/Tools|mininuke (active)|0|0|*|c_ltgreen|STEEL|PLASTIC|3|4|8|0|-2|0|0|0|1|AT_NULL|itm_null|mininuke_act|0|"This miniature nuclear bomb has a light blinking on the side, showing that it will soon explode. You should probably get far away from it."}} | ||
{{row/Tools|C4-Explosive|5|6000|;|c_ltcyan|PLASTIC|STEEL|6|2|0|0|-4|0|0|0|0|AT_NULL|itm_null|c4|0|"Highly explosive, use with caution! Armed with a small timer."}} | |||
{{row/Tools|C4-Explosive(armed)|0|6000|;|c_ltcyan|PLASTIC|STEEL|6|2|0|0|-4|9|9|0|1|AT_NULL|itm_null|c4armed|0|"Highly explosive, use with caution. Comes with a small timer. It's armed and ticking!"}} | |||
</table> | </table> | ||
[[Category:Weapons]] | [[Category:Weapons]] |
Revision as of 10:30, 6 April 2013
Things the only purpose of which is to make your hands magically disappear. Or your flesh. Or your lungs. Your pick.
Name & charges (default/max) | R |
Price |
Mat. |
Vo |
We |
Ba |
Cut |
Hit |
Use |
SEC |
Fuel | Revert |
Funct. |
Description / Notes | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
150 | pipe bomb (0/1) | 4 | c_white / iron | MNULL | 2 | 3 | 11 | 0 | 0 | ||||||
0 | active pipe bomb (3/1) | 0 | c_white / iron | MNULL | 2 | 3 | 11 | 0 | 1 | ||||||
400 | grenade (0/-1) | 3 | c_green / iron | PLASTIC | 1 | 1 | 10 | 0 | 0 | ||||||
0 | active grenade (5/-1) | 0 | c_green / iron | PLASTIC | 1 | 1 | 10 | 0 | 1 | ||||||
380 | flashbang (0/-1) | 3 | c_white / steel | PLASTIC | 1 | 1 | 8 | 0 | 0 | ||||||
0 | active flashbang (5/-1) | 0 | c_white / steel | PLASTIC | 1 | 1 | 8 | 0 | 1 | ||||||
600 | EMP grenade (0/-1) | 2 | c_cyan / steel | PLASTIC | 1 | 1 | 8 | 0 | 0 | ||||||
0 | active EMP grenade (3/-1) | 0 | c_cyan / steel | PLASTIC | 1 | 1 | 8 | 0 | 1 | ||||||
600 | scrambler grenade (0/-1) | 2 | c_cyan / steel | PLASTIC | 1 | 1 | 8 | 0 | 0 | ||||||
0 | active scrambler grenade (3/-1) | 0 | c_cyan / steel | PLASTIC | 1 | 1 | 8 | 0 | 1 | ||||||
600 | teargas canister (0/-1) | 3 | c_yellow / steel | MNULL | 1 | 1 | 6 | 0 | 0 | ||||||
0 | active teargas (5/-1) | 0 | c_yellow / steel | MNULL | 1 | 1 | 6 | 0 | 1 | ||||||
180 | smoke bomb (0/-1) | 5 | c_dkgray / steel | MNULL | 1 | 1 | 5 | 0 | 0 | ||||||
0 | active smoke bomb (0/-1) | 0 | c_dkgray / steel | MNULL | 1 | 1 | 5 | 0 | 1 | ||||||
200 | molotov cocktail (0/1) | 0 | c_ltred / glass | COTTON | 2 | 2 | 8 | 0 | 0 | ||||||
0 | molotov cocktail (lit) (1) | 0 | c_ltred / glass | COTTON | 2 | 2 | 8 | 0 | 0 | ||||||
500 | acid bomb (0/-1) | 0 | c_yellow / glass | MNULL | 1 | 1 | 4 | 0 | 0 | ||||||
0 | acid bomb (active) (0/-1) | 0 | c_yellow / glass | MNULL | 1 | 1 | 4 | 0 | 0 | ||||||
700 | dynamite (0/-3) | 5 | c_red / plastic | MNULL | 6 | 10 | 4 | 0 | 0 | ||||||
0 | dynamite (lit) (0/-3) | 5 | c_red / plastic | MNULL | 6 | 10 | 4 | 0 | 1 | ||||||
100 | pack of firecrackers (25/-3) | 5 | c_red / paper | MNULL | 0 | 0 | 1 | 0 | 0 | ||||||
0 | pack of firecrackers (lit) (0/-3) | 5 | c_red / paper | MNULL | 0 | 0 | 0 | 0 | 0 | ||||||
2 | firecracker (0/-3) | 5 | c_red / paper | MNULL | 0 | 0 | 1 | 0 | 0 | ||||||
0 | firecracker (lit) (0/-3) | 5 | c_red / paper | MNULL | 0 | 0 | 1 | 0 | 0 | ||||||
1800 | mininuke (0/-2) | 1 | c_ltgreen / steel | PLASTIC | 3 | 4 | 8 | 0 | 0 | ||||||
0 | mininuke (active) (0/-2) | 0 | c_ltgreen / steel | PLASTIC | 3 | 4 | 8 | 0 | 1 | ||||||
6000 | C4-Explosive (0/-4) | 5 | c_ltcyan / plastic | STEEL | 6 | 2 | 0 | 0 | 0 | ||||||
6000 | C4-Explosive(armed) (9/-4) | 0 | c_ltcyan / plastic | STEEL | 6 | 2 | 0 | 0 | 1 |