Coilgun: Difference between revisions
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|ComponentR=[[pipe]] | |ComponentR=[[pipe]] | ||
|ComponentR2=[[power converter]] | |ComponentR2=[[power converter]] | ||
|ComponentR3=[amplifier circuit]] | |ComponentR3=[[amplifier circuit]] | ||
|ComponentR4=6x [[scrap metal]] | |ComponentR4=6x [[scrap metal]] | ||
|ComponentR5=20x [[copper wire]] | |ComponentR5=20x [[copper wire]] |
Revision as of 08:47, 10 October 2013
( coilgun | |
General | |
---|---|
Materials | iron |
Volume | 1.5 liters |
Weight | 7.498 lbs or 3.401 kg |
Lenght | 0 inches or 0 cm |
As a Firearm | |
Skill | handguns |
Damage Bonus | +8 |
AP Bonus | 0 |
Range Bonus | 0 |
Dispersion | +2 |
Sight Dispersion | 0 |
Aim Speed | 0 |
Recoil Bonus | 0 |
Ammunition | nails |
Clip size | 100 rounds |
Reload time | 600 turns |
Other | |
Price | 2 $ |
Flags | USE_UPS |
As a Melee Weapon | |
Bash Dmg | 10 |
Cut Dmg | 0 |
To Hit | -1 |
“ A homemade gun, using electromagnets to accelerate a ferromagnetic projectile to high velocity. Powered by UPS. ”
Notes
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