Firearms modifications: Difference between revisions

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<th style="border: 1px solid #aaa"> <abbr title="Volume">V</abbr></th>
<th style="border: 1px solid #aaa"> <abbr title="Volume">V</abbr></th>
<th style="border: 1px solid #aaa; border-right-color: #333"> <abbr title="Weight, in grams">We</abbr></th>
<th style="border: 1px solid #aaa; border-right-color: #333"> <abbr title="Weight, in grams">We</abbr></th>
<th style="border: 1px solid #aaa"> <abbr title="Can this mod be applied to handguns?">Hg</abbr></th>
<th style="border: 1px solid #aaa"> <abbr title="Can this mod be applied to handguns?">H</abbr></th>
<th style="border: 1px solid #aaa"> <abbr title="Can this mod be applied to SMGs?">Sm</abbr></th>
<th style="border: 1px solid #aaa"> <abbr title="Can this mod be applied to SMGs?">S</abbr></th>
<th style="border: 1px solid #aaa"> <abbr title="Can this mod be applied to rifles?">Ri</abbr></th>
<th style="border: 1px solid #aaa"> <abbr title="Can this mod be applied to rifles?">R</abbr></th>
<th style="border: 1px solid #aaa; border-right-color: #333;"> <abbr title="Can this mod be applied to shotguns?">Sh</abbr></th>
<th style="border: 1px solid #aaa; border-right-color: #333;"> <abbr title="Can this mod be applied to shotguns?">Sh</abbr></th>
<th style="border: 1px solid #aaa"> <abbr title="Cutting damage bonus">DB</abbr></th>
<th style="border: 1px solid #aaa"> <abbr title="Cutting damage bonus">DB</abbr></th>
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<th style="border: 1px solid #aaa"> <abbr title="Burst Size Bonus">Bst</abbr></th>
<th style="border: 1px solid #aaa"> <abbr title="Burst Size Bonus">Bst</abbr></th>
<th style="border: 1px solid #aaa"> <abbr title="In case of auxiliary weapon mods, amount of rounds used by the mod. Otherwise, percentage added to the default weapon's clip size.">Clp</abbr></th>
<th style="border: 1px solid #aaa"> <abbr title="In case of auxiliary weapon mods, amount of rounds used by the mod. Otherwise, percentage added to the default weapon's clip size.">Clp</abbr></th>
<th style="border: 1px solid #aaa"> <abbr title="In case of conversion kits, ammo to be converted to. In case of auxiliary weapon mods, ammo type used by the mod.">Ammo</abbr></th>
<th style="border: 1px solid #aaa"> <abbr title="In case of recalibration tools, ammo to be converted to. In case of auxiliary weapon mods, ammo type used by the mod.">Ammo</abbr></th>
<th style="border: 1px solid #aaa"> <abbr title="Ammo types a conversion kit can convert from">AAmmo</abbr></th>
<th style="border: 1px solid #aaa"> <abbr title="Ammo types a recalibration tool can convert from">AAmmo</abbr></th>
<th style="border: 1px solid #aaa; border-right-color: white;"> Flags</th>
<th style="border: 1px solid #aaa; border-right-color: white;"> Flags</th>
</tr>
</tr>

Revision as of 08:30, 18 October 2013

Modifications can change any of the qualities of the weapon as well as the noise the weapon will create upon being fired.

To remove an attachment from a gun Unload it while empty.


Name $ V We H S R Sh DB DiB ReB Noi Bst Clp Ammo AAmmo Flags
: .45 caliber retool 48 2 226 0+2 +2 0 0 0% .45 9mm, .38, .40, .44
: suppressor 48 2 510 -4+1 0 -25 0 0% none
: enhanced grip 28 1 113 0-2 -2 0 0 0% none
: barrel extension 40 4 226 +1-6 +5 0 0 0% none
: shortened barrel 32 1 113 0+5 -6 +2 0 0% none
: rifled barrel 22 2 226 -20-10 0 0 -1 0% none
: extended magazine 56 1 495 0+1 0 0 0 +50% none
: double magazine 72 2 660 0+2 +2 0 0 +100% none
: spare magazine 20 1 330 00 0 0 0 0% none
: brass catcher 20 1 114 00 0 0 0 0% none
: gyroscopic stabilizer 68 3 286 -2-2 -8 0 0 -10% none
: rapid blowback 70 0 114 0+3 0 +4 +6 0% none
WARNING OBSOLETE: This page describes something that is no longer in the game. It might have been removed or perhaps is just unobtainable.
This page will no longer be updated.

: auto-fire mechanism 65 1 226 0+2 +2 +2 +3 0% none .22, 9mm, .38, .40, 5.7, 4.6 : 9mm caliber retool 42 1 114 0+1 0 0 0 0% 9mm .38, .40, .44, .45 : .22 caliber retool 32 1 114 0+1 0 0 0 0% .22 9mm, .38, .40, 5.7, 4.6, 7.62 : 5.7mm caliber retool 46 1 114 0+1 0 0 0 0% 5.7 .22, 9mm, .38 : 4.6mm caliber retool 46 1 114 0+1 0 0 0 0% 4.6 .22, 9mm, .38 : .308 caliber retool 52 2 114 0+2 0 0 0 -20% .308 shotgun, 7.62, .223, .30-06 : .223 caliber retool 50 2 114 0+2 0 0 0 -10% .223 shotgun, 7.62, .30-06, .308 : battle rifle conversion 68 4 589 +6+6 +4 +4 +4 +20% none : sniper conversion 66 1 589 +8-10 0 +3 -99 -15% none : M203 65 2 1360 0+2 0 0 0 1 rounds 40mm grenades MODE_AUX : 40mm pipe launcher 25 5 2080 0+4 0 0 0 1 rounds 40mm grenades MODE_AUX : bayonet 40 2 387 00 +3 0 0 0% none STAB : underslung shotgun 65 2 1500 0+2 0 0 0 2 rounds shotgun MODE_AUX : masterkey shotgun 95 2 2600 0+1 0 0 0 4 rounds shotgun MODE_AUX : rail-mounted crossbow 50 2 1450 00 0 0 0 1 rounds bolts MODE_AUX, STR_RELOAD : laser sight 68 1 100 0-4 0 0 0 0% none : improved iron sights 72 0 60 0-2 0 0 0 0% none : red dot sight 68 1 300 0-5 0 0 0 0% none : holographic sight 68 2 400 0-6 0 0 0 0% none : rifle scope 68 3 450 0-8 0 0 0 0% none : ported barrel 72 2 225 0+1 -4 +6 0 0% none : ergonomic grip 38 1 125 0-2 -2 0 0 0% none : adjustable stock 38 2 350 0-2 -2 0 0 0% none : pistol stock 38 2 350 0-1 -5 0 0 0% none