Prime Intelligence: Difference between revisions

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This mutation first halves the difference between your base intelligence and 16 (if your stat is lower then 16), then adds 1. It currently rounds odd differences down.
This mutation first halves the difference between your base intelligence and 16 (if your stat is lower then 16), then adds 1. It currently rounds odd differences down.
Here, if your intelligence was:


4>11
Look at this table to see what your new intelligence stat will become, based on the old one.
{|
!Before
!After
|-
|4+
|11
|-
|6+
|12
|-
|8+
|13
|-
|10+
|14
|-
|12+
|15
|-
|14+
|16
|-
|16
|17
|-
|17
|18
|-
|18
|19
|-
|19
|20
|-
|20
|21
|}


5>11
6>12
7>12
8>13
9>13
10>14
11>14
12>15
13>15
14>16
15>16
16>17
17>18
18>19
19>20
20>21


Also, if you remove any of the Prime Foo mutations, the relevant stat will be decreased to the lowest possible value it could have been before getting the mutation. For example, if you had 13 intelligence and got Prime intelligence, your intelligence would be raised to 15. If you removed the mutation afterwards, your intelligence would be lowered to 12.
Also, if you remove any of the Prime Foo mutations, the relevant stat will be decreased to the lowest possible value it could have been before getting the mutation. For example, if you had 13 intelligence and got Prime intelligence, your intelligence would be raised to 15. If you removed the mutation afterwards, your intelligence would be lowered to 12.

Revision as of 20:55, 19 August 2018

Prime Intelligence INT_ALPHA Targeted Mutation Only Threshold Mutation ALPHA
Requires: Smart
Point cost: 6
"You understand almost everything about which you think, with minimal effort."

Notes

All Prime Foo mutations improve the relevant attribute, based on its current base value. This does not include bonuses from the prerequisite mutations, or from bionics or drugs, or penalties from pain, etc.

This mutation first halves the difference between your base intelligence and 16 (if your stat is lower then 16), then adds 1. It currently rounds odd differences down.

Look at this table to see what your new intelligence stat will become, based on the old one.

Before After
4+ 11
6+ 12
8+ 13
10+ 14
12+ 15
14+ 16
16 17
17 18
18 19
19 20
20 21


Also, if you remove any of the Prime Foo mutations, the relevant stat will be decreased to the lowest possible value it could have been before getting the mutation. For example, if you had 13 intelligence and got Prime intelligence, your intelligence would be raised to 15. If you removed the mutation afterwards, your intelligence would be lowered to 12.