Filthy: Difference between revisions
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*Clothing can be filthy, which gives [[morale]] penalties, increases [[infection]] risk. | *Clothing can be filthy, which gives [[morale]] penalties, increases [[infection]] risk. Other materials can also get dirty. | ||
*If a glass brakes it will making other objects in that slot filthy | |||
*Can be cleaned with [[soap]] and a [[washboard]], and some other appliances if you can get them to work. | *Can be cleaned with [[soap]] and a [[washboard]], and some other appliances if you can get them to work. | ||
*Filthy clothing that is cut up or deconstructed will give filthy results, as you would expect. | *Filthy clothing that is cut up or deconstructed will give filthy results, as you would expect. | ||
Revision as of 10:46, 10 May 2019
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- Clothing can be filthy, which gives morale penalties, increases infection risk. Other materials can also get dirty.
- If a glass brakes it will making other objects in that slot filthy
- Can be cleaned with soap and a washboard, and some other appliances if you can get them to work.
- Filthy clothing that is cut up or deconstructed will give filthy results, as you would expect.