Military bunker: Difference between revisions

From The Cataclysm: Dark Days Ahead Wiki
Jump to navigation Jump to search
((BOT) Creating new page from 'Map'.)
 
No edit summary
Line 6: Line 6:
  |extras=no_extras
  |extras=no_extras
}}
}}
Emergency supply storage build by the Army.
Emergency supply storage build by the Army. You'll need a [[military id card]], [[electrohack]], or [[explosive]]s to enter. Using explosives might trigger automated defenses.
{{spoiler|It requires a military ID card or using an electrohack to enter.}}


{{spoiler|The basement contains six vaults. To open each one you'll need another military ID card. The vaults might contain meds (including fist aid kits and bandages), ammo, weapons and modifications, inactive manhacks and turrets and other miscellaneous military gear, tools and rations.}}
{{spoiler|The basement contains six vaults. To open each one you'll need another military ID card. The vaults might contain meds (including fist aid kits and bandages), ammo, weapons and modifications, inactive manhacks and turrets and other miscellaneous military gear, tools and rations.}}
[[Category:Map Tiles]]
[[Category:Map Tiles]]

Revision as of 03:48, 1 June 2013


B military bunker
See Cost 2

Emergency supply storage build by the Army. You'll need a military id card, electrohack, or explosives to enter. Using explosives might trigger automated defenses.

The basement contains six vaults. To open each one you'll need another military ID card. The vaults might contain meds (including fist aid kits and bandages), ammo, weapons and modifications, inactive manhacks and turrets and other miscellaneous military gear, tools and rations.