Close quarters battle/doc: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
(Note Enhanced Memory Banks as helping) |
||
Line 1: | Line 1: | ||
* While active, you'll have access to most [[martial arts]] styles including [[Martial_arts#Bionic_Combatives|Bionic Combatives]] which isn't available otherwise. | * While active, you'll have access to most [[martial arts]] styles including [[Martial_arts#Bionic_Combatives|Bionic Combatives]] which isn't available otherwise. | ||
* Sets all melee skills aside from dodging to 5(even if they were higher) | * Sets all melee skills aside from dodging to 5(even if they were higher) | ||
* Each time you hit an enemy you have a chance of permanently learning the style you are using. | * Each time you hit an enemy you have a chance of permanently learning the style you are using. In {{InlineVer|0.F}}, the [[Enhanced Memory Banks]] CBM can help with this. |
Revision as of 18:56, 25 February 2021
- While active, you'll have access to most martial arts styles including Bionic Combatives which isn't available otherwise.
- Sets all melee skills aside from dodging to 5(even if they were higher)
- Each time you hit an enemy you have a chance of permanently learning the style you are using. In 0.F (Frank), the Enhanced Memory Banks CBM can help with this.