Cabin: Difference between revisions

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(Their obvious disadvantage is the lack of water in the cabin.)
m (Grammar/style)
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  |extras=build_extras
  |extras=build_extras
}}<noinclude>
}}<noinclude>
Forest cabin and a tool shed. {{spoiler|You'll have to kill the former (undead) inhabitants if you want to settle here.}} Somewhat questionable to take shelter in, they do not have any water source by that comes with them like the [[LMOE shelter]] does, maybe if you had a [[funnel]] and water container, [[river]], [[lake]] or [[swamp]] nearby alongside a means to purify the water, then you would survive, as the rest of the forest has the natural resources to keep you alive.
Forest cabin and a tool shed. {{spoiler|You'll have to kill the former (undead) inhabitants if you want to settle here.}} Somewhat questionable to take shelter in, since they do not have any guaranteed water source as the [[LMOE shelter]] does. However, if you have/make a [[funnel]] and water container, [[river]], [[lake]] or [[swamp]] nearby alongside (as appropriate) a means to purify the water, then you could survive, as the rest of the forest has the natural resources to keep you alive.
[[Category:Wilderness]]
[[Category:Wilderness]]
</noinclude>
</noinclude>

Revision as of 22:01, 26 May 2021


C cabin
See Cost 5
Extras building

Forest cabin and a tool shed. You'll have to kill the former (undead) inhabitants if you want to settle here. Somewhat questionable to take shelter in, since they do not have any guaranteed water source as the LMOE shelter does. However, if you have/make a funnel and water container, river, lake or swamp nearby alongside (as appropriate) a means to purify the water, then you could survive, as the rest of the forest has the natural resources to keep you alive.