Funnel
; funnel Hitchhiker's Guide: | |
General | |
---|---|
Materials | plastic |
Volume | 1.5 liters |
Weight | 1.336 lbs or 606 g |
As a Tool | |
Ammo (start/max) | (0 / 0) |
Duration | 0 turns |
Other | |
Price | 9 $ |
As a Melee Weapon | |
Bash Dmg | 11 |
Cut Dmg | 0 |
To Hit | 1 |
Funnels will divert rain drops to a liquid container present in the same tile. You can see the current amount of water funneled by examining the container from time to time (check the Portions part).
In earlier versions you had to stay near the funnel for it to work, as many calculations are only performed within your reality bubble. This is no longer the case - now funnels will retroactively fill containers when you get near.
Each funnel will only fill one container at a time. It will pick the biggest container that contains nothing, water (not clean water), acid water or weak acid water.
If the rain that is falling is acidic, it will either poison the water or turn the entire stack weakly acidic. The chance depends on how much water is already stored in the container. Water can also dilute pure acid water into weak acid water in the same way. Once a container contains weak acid water, no amount of neither water nor acid water will dilute or concentrate it back.