Tailor's kit
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; tailor's kit Hitchhiker's Guide: | |
General | |
---|---|
Materials | plastic / steel |
Volume | 0.5 liters |
Weight | 0.22 lbs or 100 g |
As a Tool | |
Function | SEW_ADVANCED |
Ammo (start/max) | (50 / 400) |
Ammo Type | thread, sinew, plant fibre |
Duration | 0 turns |
Other | |
Price | 10 $ |
Use Action | REPAIR_ITEM |
Flags | CUT 1 |
As a Melee Weapon | |
Bash Dmg | 0 |
Cut Dmg | 0 |
To Hit | -2 |
“ This is a high quality, plastic kit with a variety of needles, some plastic spools for thread, some small scissors, even a small heating element for melting and joining plastic. Use a tailor's kit to customize your clothing and armor. This uses your tailoring skill. ”
Notes
- Can be used to repair cotton, leather, wool, fur, nomex, and neoprene items
- It can also improve items. You can add various types of linings and padding. All which will increase the encumbrance of the item. And all will need a source of items you patch the object with. For example, to patch with leather, you need a leather patch.
- You can add any combination of patches to an item, but you may only patch with each material once.
Changes