Fatigue (field): Difference between revisions
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# | Description. What creates it. Ways to protect from it. Etc. | ||
== Density == | |||
# {{igs|*|c_ltgray}} - odd ripple | |||
# {{igs|*|c_dkgray}} - swirling air | |||
# {{igs|*|c_magenta}} - tear in reality | |||
== Effects == | |||
This field will try to increase its density periodically. When it reaches the maximum one ({{igs|*|c_magenta}} - tear in reality) {{spoiler|it'll spawn a flying polyp and a blank body.}} | |||
Characters and creatures in this field have a chance of being teleported to a random location, and have all body parts lightly damaged, the amount tied to the current density (''"You're violently teleported!"''). | |||
If the teleportation moves a creature to a tile where there's another creature present both of them will be killed (''("The %s teleports into a %s, killing them both!"''). {{spoiler|After ten teleportations the creature will explode.}} | |||
[[Category:Fields]] |
Revision as of 20:01, 21 June 2013
Description. What creates it. Ways to protect from it. Etc.
Density
- * - odd ripple
- * - swirling air
- * - tear in reality
Effects
This field will try to increase its density periodically. When it reaches the maximum one (* - tear in reality) it'll spawn a flying polyp and a blank body.
Characters and creatures in this field have a chance of being teleported to a random location, and have all body parts lightly damaged, the amount tied to the current density ("You're violently teleported!").
If the teleportation moves a creature to a tile where there's another creature present both of them will be killed (("The %s teleports into a %s, killing them both!"). After ten teleportations the creature will explode.