Eyes

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Revision as of 08:27, 7 October 2013 by Kenoxite (talk | contribs)
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  • A green material name means that the item can be repaired, fitted (if appropriate) or reinforced with a sewing kit or bone needle (using the tailoring skill).
  • An orange material name means that the item can be repaired, fitted (if appropriate) or reinforced with soldering iron (using the mechanics skill).

Eye encumbrance reduces perception for the purposes of firing weapons and the visibility of traps.

The environmental protection (EP) of headgear it's also added to that of your current eye gear.

Name $ Material V We E BP CP EP Wa St Cvg Covers Flags B C H
[ reading glasses 8 glass / plastic 1 0.03 0 7.5 9 1 0 0 75% eyesWATER_FRIENDLY -3 0 -2
[ eyeglasses 15 glass / plastic 1 0.03 0 7.5 9 1 0 0 75% eyesVARSIZE -3 0 -2
[ sunglasses 15 glass / plastic 1 0.035 0 3.75 4.5 1 0 0 75% eyesWATER_FRIENDLY -3 0 -2
[ swim goggles 11 plastic 0.25 0.08 10 6 6 4 10 0 100% eyesWATER_FRIENDLY, SWIM-GOGGLES -5 0 -2
[ safety glasses 10 plastic 1 0.06 0 9 9 1 0 0 75% eyesWATER_FRIENDLY -5 0 -2
[ ballistic glasses 27.5 kevlar / plastic 1 0.354 0 9 13.5 4 0 0 95% eyesWATER_FRIENDLY -4 0 -2
[ hockey mask 11 plastic 3 0.228 2 12 12 1 20 0 95% eyes, mouthWATER_FRIENDLY 0 0 -3
[ gas mask 24 plastic 1.0 0.9 10 12 12 1 20 0 0% mouth, eyes 0 0 -3
[ bifocal glasses 20 glass / plastic 1 0.03 0 7.5 9 1 0 0 75% eyesWATER_FRIENDLY -3 0 -2
[ ski goggles 17.5 plastic 2 0.354 1 6 6 6 60 0 95% eyes -4 0 -2
[ welding goggles 24 plastic / {{{mat2}}} 0.25 0.15 60 6 6 6 10 0 100% eyesSUN-GLASSES, FLASH-PROTECTION -1 0 -3
[ light amp goggles 92 steel / glass 3 1.02 2 13.5 15 6 20 0 95% eyes 1 0 -2
[ monocle 20 glass / plastic 1 0.046 0 7.5 9 1 0 0 40% eyes -3 0 -2