Eyes

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  • A green material name means that the item can be repaired, fitted (if appropriate) or reinforced with a sewing kit or bone needle (using the tailoring skill).
  • An orange material name means that the item can be repaired, fitted (if appropriate) or reinforced with soldering iron (using the mechanics skill).

Eye encumbrance reduces perception for the purposes of firing weapons and the visibility of traps.

The environmental protection (EP) of headgear it's also added to that of your current eye gear.

Name $ Material V We E BP CP EP Wa St Cvg Covers Flags B C H
[ ballistic glasses 27.5 kevlar / plastic 1 0.354 0 9 13.5 4 0 0 95% eyesWATER_FRIENDLY -4 0 -2
[ bifocal glasses 20 glass / plastic 1 0.03 0 7.5 9 1 0 0 75% eyesWATER_FRIENDLY -3 0 -2
[ eyeglasses 15 glass / plastic 1 0.03 0 7.5 9 1 0 0 75% eyesVARSIZE -3 0 -2
[ light amp goggles 92 steel / glass 3 1.02 2 13.5 15 6 20 0 95% eyes 1 0 -2
[ monocle 20 glass / plastic 1 0.046 0 7.5 9 1 0 0 40% eyes -3 0 -2
[ reading glasses 8 glass / plastic 1 0.03 0 7.5 9 1 0 0 75% eyesWATER_FRIENDLY -3 0 -2
[ safety glasses 10 plastic 1 0.06 0 9 9 1 0 0 75% eyesWATER_FRIENDLY -5 0 -2
[ ski goggles 17.5 plastic 2 0.354 1 6 6 6 60 0 95% eyes -4 0 -2
[ stylish sunglasses 27.5 glass / plastic 1 0.042 0 7.5 9 1 0 0 95% eyesFANCY, WATER_FRIENDLY -3 0 -2
[ sunglasses 15 glass / plastic 1 0.035 0 3.75 4.5 1 0 0 75% eyesWATER_FRIENDLY -3 0 -2
[ swim goggles 11 plastic 0.25 0.08 10 6 6 4 10 0 100% eyesWATER_FRIENDLY, SWIM-GOGGLES -5 0 -2
[ welding goggles 24 plastic / {{{mat2}}} 0.25 0.15 60 6 6 6 10 0 100% eyesSUN-GLASSES, FLASH-PROTECTION -1 0 -3