Template:Mutationthresholds/Bird
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Traits
Quick QUICK Possible Starting Trait BIRD FISH INSECT TROGLOBITE CHIMERA RAPTOR MOUSE
Point cost: 3 |
"You're just generally quick! You get a 10% bonus to action points." |
Light Eater LIGHTEATER Possible Starting Trait BIRD FISH INSECT TROGLOBITE
Cancels: Rapid Metabolism, Hyper-Metabolism, Fast Metabolism, Very Fast Metabolism, Extreme Metabolism, Heat Dependent, Very Heat Dependent, Cold Blooded, Ectothermic Changes to: Gizzard, Heat Dependent Point cost: 2 |
"Your metabolism is a little slower, and you require less food than most." |
Night Vision NIGHTVISION Possible Starting Trait BIRD CATTLE INSECT
Cancels: Fey Vision, Fey Nightsight, Feline Vision, Ursine Vision Changes to: High Night Vision Point cost: 2 |
"You possess natural night vision, and can see further in the dark than most. Activate to toggle NV-visible areas on or off." |
Deft DEFT Possible Starting Trait BIRD BEAST RAPTOR MOUSE
Point cost: 1 |
"While you're not any better at melee combat, you are better at recovering from a miss, and will be able to attempt another strike faster." |
Light Step LIGHTSTEP Possible Starting Trait BIRD FELINE ELF-A
Cancels: Clumsy Point cost: 1 |
"You make less noise while walking. You're also less likely to set off traps." |
Scout EAGLEEYED Possible Starting Trait Targeted Mutation Only BIRD MOUSE
Cancels: Near-Sighted, Topographagnosia Point cost: 1 |
"You're an excellent navigator and your ability to spot distant landmarks is unmatched. Your sight radius on the overmap extends beyond the normal range." |
Bad Back BADBACK Possible Starting Trait BIRD ELF-A
Cancels: Strong Back Point cost: -3 |
"You simply cannot carry as much as people with a similar strength could. Your maximum weight carried is reduced by 35%." |
Glass Jaw GLASSJAW Possible Starting Trait BIRD RAPTOR
Cancels: Tough Point cost: -2 |
"Your head can't take much abuse. Its maximum HP is 20% lower than usual." |
Nomad NOMAD Possible Starting Trait BIRD FISH CHIMERA
Changes to: Antsy Point cost: -1 |
"You're too adventurous for your own good. The more time you spend somewhere, the unhappier it makes you to be there." |
Normal Mutations
Feathers FEATHERS BIRD
Requires: Rough Skin Cancels: Rough Skin, Scales, Thick Scales, Sleek Scales, Down, Lightly Furred, Furry, Shaggy Fur, Gray Fur, Sleek Fur, Lynx Fur, Chitinous Skin, Chitinous Armor, Chitinous Plate, Hairy Chitin, Furred Chitin, Furred Plate, Phelloderm, Bark Leads to: Down Point cost: 2 / Visibility: 10 / Ugliness: 3 |
"Iridescent feathers have grown to cover your entire body, providing a marginal protection against attacks and minor protection from cold. They also provide a natural waterproofing." |
Large Talons TALONS LIZARD BIRD CHIMERA
Requires: Long Fingernails Cancels: Tentacle Arms, 4 Tentacles, 8 Tentacles, Long Fingernails, Claws, Rat Claws, Stainless Claws, Retractable Claws, Point cost: 2 / Visibility: 4 / Ugliness: 3 |
"Your index fingers have grown into huge talons. After a bit of practice, you find that this does not affect your dexterity, but allows for a deadly unarmed attack. They also prevent wearing gloves." |
Road-Runner FLEET2 BIRD
Requires: Fleet-Footed Cancels: Fleet-Footed, Slow Footed, Ponderous, Very Ponderous, Extremely Ponderous Point cost: 3 |
"Your legs are extremely limber and fast-moving. You move 30% faster on flat surfaces." |
Bird Wings WINGS_BIRD BIRD
Requires: Wing Stubs Cancels: Insect Wings, Bat Wings, Butterfly Wings, Vines, Vine Limbs, Vine Sprouter Point cost: 2 / Visibility: 4 / Ugliness: 2 |
"You have a pair of large, feathered wings. Your body is too heavy to be able to fly, but you can use them to slow your descent during a fall, and will not take falling damage under any circumstances." |
Extremely Dextrous DEX_UP_3 BIRD FELINE ELF-A
Requires: Very Dextrous Changes to: Insanely Dextrous Point cost: 3 |
"You are nimble and quick. Dexterity + 4" |
Hollow Bones HOLLOW_BONES BIRD SLIME ELF-A
Requires: Light Bones Point cost: 1 |
"You have Avian Bone Syndrome--your bones are nearly hollow. Your body is very light as a result, enabling you to move and attack 20% faster, but also frail; you can carry 40% less, and bashing attacks injure you more." |
Beak BEAK BIRD CEPHALOPOD
Cancels: Fangs, Incisors, Saber Teeth, Mandibles, Folding Fangs, Proboscis, Woodpecker Beak, Hummingbird Beak, Shark Teeth, Mandibles, Folding Fangs, Bovine Snout, Lupine Muzzle, Ursine Muzzle, Rodent Muzzle, Reptilian Muzzle, Proboscis, Woodpecker Beak, Hummingbird Beak Changes to: Hummingbird Beak, Woodpecker Beak Point cost: -3 / Visibility: 8 / Ugliness: 4 |
"You have a beak for a mouth. You can occasionally use it to peck at your enemies, but it is impossible for you to wear mouth gear. Slightly reduces wet effects." |
Antsy NOMAD2 BIRD FISH CHIMERA
Requires: Nomad Changes to: Restless Point cost: -2 |
"You can't bear to stay still for long. Your morale will suffer unless you constantly explore new territory." |
Post-threshold mutations
Avian Eyes BIRD_EYE Threshold Mutation BIRD
Requires: Perceptive Cancels: Fey Eyes, Feline Eyes, Reptilian Eyes, Ursine Vision, Compound Eyes Point cost: 5 / Visibility: 1 |
"Your vision has become particularly acute: you suspect you could pick out zombies much farther away. Perception +4." |
Down DOWN Threshold Mutation BIRD
Requires: Feathers Cancels: Rough Skin, Scales, Thick Scales, Sleek Scales, Feathers, Lightly Furred, Furry, Shaggy Fur, Gray Fur, Sleek Fur, Lynx Fur, Chitinous Skin, Chitinous Armor, Chitinous Plate, Hairy Chitin, Furred Chitin, Furred Plate, Phelloderm, Bark Point cost: 0 / Visibility: 4 / Ugliness: 1 |
"You shan't need to migrate south with your layer of down. It's even better with no apes around to kill you for it!" |
Gizzard GIZZARD Targeted Mutation Only Not purifiable Threshold Mutation BIRD
Requires: Beak, Woodpecker Beak, Hummingbird Beak Additional requirement: Light Eater Cancels: Gourmand Point cost: -5 |
"You seem to get full faster now, and food goes through you more rapidly as well." |
Insanely Perceptive PER_UP_4 Threshold Mutation BIRD
Requires: Extremely Perceptive Point cost: 4 |
"You can sense things you never imagined. Perception + 7" |
Woodpecker Beak BEAK_PECK Targeted Mutation Only Not purifiable Threshold Mutation BIRD
Requires: Beak Cancels: Mouth Tentacles, Fangs, Incisors, Saber Teeth, Mandibles, Folding Fangs, Proboscis, Beak, Hummingbird Beak, Shark Teeth, Mandibles, Folding Fangs, Bovine Snout, Lupine Muzzle, Ursine Muzzle, Rodent Muzzle, Reptilian Muzzle, Proboscis, Beak, Hummingbird Beak Point cost: -2 / Visibility: 10 / Ugliness: 5 |
"Pecking at prey is part of your daily routine now. Slightly reduces wet effects." |
Hummingbird Beak BEAK_HUM Targeted Mutation Only Not purifiable Threshold Mutation BIRD
Requires: Beak Cancels: Mouth Tentacles, Fangs, Incisors, Saber Teeth, Mandibles, Folding Fangs, Proboscis, Beak, Woodpecker Beak, Shark Teeth, Mandibles, Folding Fangs, Bovine Snout, Lupine Muzzle, Ursine Muzzle, Rodent Muzzle, Reptilian Muzzle, Proboscis, Beak, Woodpecker Beak, Point cost: -2 / Visibility: 10 / Ugliness: 5 |
"Though your beak's not suitable for pecking, those flowers out there are a good source of energy. Examine them to feed." |
This page is used to automatically include various mutations on the threshold mutation category page. Please don't edit this, but use mutationthresholds.py to update this page.