Template:Mutationthresholds/Chimera

From The Cataclysm: Dark Days Ahead Wiki
Jump to navigation Jump to search

Traits

Quick QUICK Possible Starting Trait BIRD FISH INSECT TROGLOBITE CHIMERA RAPTOR MOUSE
Point cost: 3
"You're just generally quick! You get a 10% bonus to action points."
Thick-Skinned THICKSKIN Possible Starting Trait LIZARD CATTLE CHIMERA RAPTOR
Cancels: Thin-Skinned
Point cost: 1
"Your skin is tough. Cutting damage is slightly reduced for you. Slightly decreases wet penalties."
Terrifying TERRIFYING Possible Starting Trait BEAST INSECT CHIMERA
Point cost: 1
"There's something about you that creatures find frightening, and they are more likely to try to flee."
High Adrenaline ADRENALINE Possible Starting Trait BEAST CHIMERA
Point cost: 1
"If you are in a very dangerous situation, you may experience a temporary rush which increases your speed and strength significantly."
Sleepy SLEEPY Possible Starting Trait BEAST CHIMERA MOUSE
Cancels: Less Sleep, Very Little Sleep, Tireless, Very Sleepy
Changes to: Very Sleepy, Rapid Metabolism
Point cost: -1
"You need sleep more often, but still spend most of your time awake."
Bad Temper BADTEMPER Possible Starting Trait LIZARD URSINE CHIMERA
Cancels: Optimist
Point cost: -2
"Things just keep getting you down. You tend to be unhappy, and it takes some doing to cheer you up."
Forgetful FORGETFUL Possible Starting Trait BEAST INSECT MEDICAL CHIMERA MOUSE
Cancels: Good Memory
Point cost: -3
"You have a hard time remembering things. Your skills will erode slightly faster than usual, and you can remember less terrain."
Chemical Imbalance CHEMIMBALANCE Possible Starting Trait SLIME MEDICAL ELF-A CHIMERA
Point cost: -2
"You suffer from a minor chemical imbalance, whether mental or physical. Minor changes to your internal chemistry will manifest themselves on occasion, such as hunger, sleepiness, narcotic effects, etc."
High Thirst THIRST Possible Starting Trait SLIME CEPHALOPOD ELF-A CHIMERA
Cancels: Metabolic Rehydration
Changes to: Very Thirsty
Point cost: -2
"Your body dries out easily; you need to drink more water."
Nomad NOMAD Possible Starting Trait BIRD FISH CHIMERA
Changes to: Antsy
Point cost: -1
"You're too adventurous for your own good. The more time you spend somewhere, the unhappier it makes you to be there."

Normal Mutations

High Night Vision NIGHTVISION2 FISH BEAST LUPINE INSECT CHIMERA RAT MOUSE
Requires: Night Vision
Cancels: Fey Vision, Fey Nightsight, Feline Vision, Ursine Vision
Changes to: Full Night Vision
Point cost: 4
"You can see incredibly well in the dark! Activate to toggle NV-visible areas on or off."
Fangs FANGS LIZARD FISH FELINE LUPINE CHIMERA
Cancels: Incisors, Saber Teeth, Mandibles, Folding Fangs, Proboscis, Beak, Woodpecker Beak, Hummingbird Beak, Shark Teeth
Changes to: Saber Teeth, Shark Teeth
Point cost: 2 / Visibility: 2 / Ugliness: 2
"Your teeth have grown into two-inch-long fangs, allowing you to make an extra attack when conditions favor it."
Scales SCALES LIZARD CHIMERA RAPTOR
Requires: Rough Skin
Cancels: Rough Skin, Thick Scales, Sleek Scales, Feathers, Down, Lightly Furred, Furry, Shaggy Fur, Gray Fur, Sleek Fur, Lynx Fur, Chitinous Skin, Chitinous Armor, Chitinous Plate, Hairy Chitin, Furred Chitin, Furred Plate, Phelloderm, Bark
Changes to: Thick Scales, Sleek Scales
Point cost: 2 / Visibility: 10 / Ugliness: 3
"A set of flexible green scales has grown to cover your body, acting as natural armor. Somewhat reduces wet effects."
Lightly Furred LIGHTFUR SPIDER CHIMERA MOUSE
Requires: Rough Skin
Cancels: Rough Skin, Scales, Thick Scales, Sleek Scales, Feathers, Down, Furry, Shaggy Fur, Gray Fur, Sleek Fur, Lynx Fur, Chitinous Skin, Chitinous Armor, Chitinous Plate, Hairy Chitin, Furred Chitin, Furred Plate, Phelloderm, Bark
Changes to: Furry, Sleek Fur, Gray Fur, Shaggy Fur, Hairy Chitin
Point cost: 1 / Visibility: 6 / Ugliness: 2
"Light fur has grown to cover your entire body, providing slight protection from cold."
Large Talons TALONS LIZARD BIRD CHIMERA
Requires: Long Fingernails
Cancels: Tentacle Arms, 4 Tentacles, 8 Tentacles, Long Fingernails, Claws, Rat Claws, Stainless Claws, Retractable Claws,
Point cost: 2 / Visibility: 4 / Ugliness: 3
"Your index fingers have grown into huge talons. After a bit of practice, you find that this does not affect your dexterity, but allows for a deadly unarmed attack. They also prevent wearing gloves."
Parasite Immune PARAIMMUNE SLIME MEDICAL ELF-A CHIMERA
Requires: Disease Resistant
Additional requirement: Infection Resistant
Point cost: 1
"Your body is unusually inhospitable to parasitic lifeforms. You will never become infested with internal parasites."
Hooves HOOVES CATTLE CHIMERA
Cancels: Padded Feet, Toe Talons, Roots, Rooter, Chloromorphosis, Leg Tentacles
Point cost: -4 / Visibility: 2 / Ugliness: 2
"Your feet have fused into hooves. This allows kicking attacks to do much more damage, provides natural armor, and removes the need to wear shoes; however, you cannot wear shoes of any kind. Reduces wet effects."
Saprovore SAPROVORE TROGLOBITE CHIMERA
Cancels: Herbivore, Ruminant
Point cost: 2
"Your digestive system is specialized to allow you to consume decaying material. You can eat rotten food, albeit for less nutrition than usual."
Curled Horns HORNS_CURLED CHIMERA
Requires: Horns
Cancels: Horns, Pointed Horns, Antlers, Antennae
Point cost: -3 / Visibility: 8 / Ugliness: 2
"You have a pair of large curled horns, like those of a ram. They allow you to make a strong bashing headbutt attack, but prevent wearing any headwear."
Club Tail TAIL_CLUB CHIMERA
Requires: Thick Tail
Cancels: Stubby Tail, Tail Fin, Long Tail, Cattle Tail, Rodent Tail, Thick Tail, Raptor Tail, Fluffy Tail, Spiked Tail,
Point cost: 0 / Visibility: 7 / Ugliness: 2
"You have a long tail that ends in a heavy, bony club. It does not improve your balance at all, but allows for a powerful bashing attack. Prevents wearing non-fabric pants."
Canine Ears CANINE_EARS BEAST CATTLE CHIMERA
Cancels: Lupine Ears, Feline Ears, Ursine Ears, Pointed Ears, Rodent Ears
Changes to: Lupine Ears
Point cost: 1 / Visibility: 4 / Ugliness: 1
"Your ears have extended into long, pointed ones, like those of a canine. They enhance your hearing, allowing you to hear at greater distances."
Extremely Strong STR_UP_3 LUPINE TROGLOBITE CHIMERA
Requires: Very Strong
Changes to: Insanely Strong
Leads to: Resilient
Point cost: 4 / Visibility: 1
"Your muscles are much stronger. Strength + 4"
Very Dextrous DEX_UP_2 LIZARD SPIDER CHIMERA RAPTOR MOUSE
Requires: Dextrous
Changes to: Extremely Dextrous
Point cost: 2
"You are nimbler. Dexterity + 2"
Very Perceptive PER_UP_2 ALPHA CHIMERA
Requires: Perceptive
Changes to: Extremely Perceptive, Prime Perception
Point cost: 2
"Your senses are keener. Perception + 2"
Mouth Flaps MOUTH_FLAPS CHIMERA
Leads to: Mouth Tentacles, Mandibles
Point cost: -1 / Visibility: 7 / Ugliness: 6
"Skin tabs and odd flaps of skin surround your mouth. They don't affect your eating, but are unpleasant to look at."
Smelly SMELLY2 FISH BEAST URSINE SLIME CHIMERA
Requires: Strong Scent
Leads to: Insect Pheromones, Mammal Pheromones
Point cost: -2 / Visibility: 4 / Ugliness: 5
"You smell awful. Monsters that track scent will find you very easily, and humans will react poorly."
Grotesque DEFORMED3 SLIME CHIMERA RAT
Requires: Badly Deformed
Cancels: Pretty, Beautiful, Very Beautiful, Glorious
Point cost: -4 / Visibility: 10 / Ugliness: 10
"Your visage is disgusting and liable to induce vomiting. People will not want to interact with you unless they have a very good reason to."
Extreme Metabolism HUNGER3 CHIMERA
Requires: Very Fast Metabolism
Cancels: Light Eater, Hyper-Metabolism, Fast Metabolism, Very Fast Metabolism, Heat Dependent, Very Heat Dependent, Cold Blooded, Ectothermic
Leads to: Hyper-Metabolism
Point cost: -2
"You consume three times as much food as the average human to maintain your truly superhuman endurance."
Deterioration ROT2 CHIMERA
Requires: Weakening
Cancels: Fast Healer, Slow Healer, Poor Healer, Imperceptive Healer, Very Fast Healer, Regeneration, Rapid Metabolism, Weakening, Disintegration
Changes to: Disintegration
Point cost: -8
"Your body is very slowly wasting away."
Genetically Unstable UNSTABLE SLIME MEDICAL CHIMERA
Changes to: Genetic Chaos
Point cost: -2
"Your DNA has been damaged in a way that causes you to continually develop more mutations."
Genetic Chaos CHAOTIC Not purifiable CHIMERA
Requires: Genetically Unstable, Metallassomaiphile
Point cost: -4
"Your body alters itself rapidly, and without your intervention or conscious control."
Carnivore CARNIVORE LIZARD BEAST FELINE SPIDER CHIMERA RAPTOR
Cancels: Meat Intolerance, Herbivore, Ruminant, Grazer
Leads to: Saprovore
Point cost: -4
"Your body's ability to digest fruits, vegetables, grains and nuts is severely hampered. You cannot eat anything besides meat."
Snarling Voice SNARL BEAST FELINE LUPINE CHIMERA
Requires: Growling Voice
Point cost: -2
"You have a threatening snarl in your voice. Persuading NPCs will be near impossible, but threatening them will be much easier."
Howler SHOUT3 LUPINE CHIMERA
Requires: Screamer
Point cost: -4
"You frequently let out a piercing howl."
Antsy NOMAD2 BIRD FISH CHIMERA
Requires: Nomad
Changes to: Restless
Point cost: -2
"You can't bear to stay still for long. Your morale will suffer unless you constantly explore new territory."
Restless NOMAD3 CHIMERA
Requires: Antsy
Point cost: -4
"Spending any amount of time in familiar places makes you miserable. Must. Keep. Moving."

Post-threshold mutations

Intestinal Fortitude EATPOISON Targeted Mutation Only Threshold Mutation TROGLOBITE CHIMERA RAPTOR RAT
Requires: Nausea, Vomitous, Poison Resistant, Venomous
Additional requirement: Saprovore, Substance Tolerance
Changes to: Eater Of The Dead
Point cost: 3
"Your guts have developed the ability to handle poisonous food. Mostly."
Eater Of The Dead EATDEAD Targeted Mutation Only Threshold Mutation CHIMERA RAT MOUSE
Requires: Intestinal Fortitude
Point cost: 4
"Eating rotting, long-dead flesh is good for the struggle, and safe--if still completely unappealing--for you."
Saber Teeth SABER_TEETH Threshold Mutation FELINE CHIMERA
Requires: Fangs
Cancels: Fangs, Incisors, Mandibles, Folding Fangs, Proboscis, Beak, Woodpecker Beak, Hummingbird Beak, Shark Teeth
Point cost: -2 / Visibility: 10 / Ugliness: 8
"Your fangs have grown extremely large and incredibly sharp. They make it impossible to wear mouthgear and difficult to eat… but leave nasty wounds when you bite."
Hyper-Metabolism EATHEALTH Targeted Mutation Only Threshold Mutation CHIMERA
Requires: Extreme Metabolism
Cancels: Light Eater, Fast Metabolism, Very Fast Metabolism, Extreme Metabolism, Heat Dependent, Very Heat Dependent, Cold Blooded, Ectothermic
Point cost: 15
"You metabolize nutrients so rapidly that you can convert food directly into useful tissue. Excess nutrition will convert to HP, rather than being wasted. Activate to skip prompt for overeating."
Resilient MUT_TOUGH Threshold Mutation LIZARD BEAST URSINE CATTLE MEDICAL CHIMERA
Requires: Large, Huge, Extremely Strong, Insanely Strong, Pain Junkie
Cancels: Flimsy, Frail, Fragile, Glass Jaw
Changes to: Solidly Built
Point cost: 2
"You can survive injuries that would incapacitate humans: you get a 20% bonus to all hit points. Stacks with Tough, etc."
Solidly Built MUT_TOUGH2 Targeted Mutation Only Threshold Mutation URSINE CATTLE MEDICAL CHIMERA
Requires: Resilient
Cancels: Flimsy, Frail, Fragile, Glass Jaw
Changes to: TAAANK
Point cost: 3
"Not much scares you. You get a 30% bonus to all hit points. Stacks with Tough, etc."
Culler PRED1 Not purifiable Threshold Mutation LIZARD BEAST FELINE LUPINE URSINE SPIDER CHIMERA RAPTOR
Requires: Carnivore, Bear
Cancels: Pacifist
Changes to: Hunter
Point cost: 2
"You've had a revelation: by killing the weaker creatures, who would only die anyway, you preserve resources for those better able to survive. You are less bothered by the deaths of others: their own weakness invited these fates upon them."
Hunter PRED2 Not purifiable Threshold Mutation LIZARD BEAST FELINE LUPINE URSINE SPIDER CHIMERA RAPTOR
Requires: Carnivore, Bear
Additional requirement: Culler
Cancels: Pacifist
Changes to: Predator
Point cost: 3
"Your brain has a lot more in common with a predatory animal than a human, making it easier to control misplaced reactions to the death of your prey. Additionally, combat skills, which you use to hunt, are easier to learn and maintain."
Predator PRED3 Targeted Mutation Only Not purifiable Threshold Mutation LIZARD BEAST FELINE LUPINE URSINE SPIDER CHIMERA RAPTOR
Requires: Carnivore, Bear
Additional requirement: Hunter
Cancels: Pacifist
Changes to: Apex Predator
Leads to: Sapiovore
Point cost: 3
"You consider yourself something other than human and no longer empathize with them. Combat skills are easy to learn and maintain, but your critical thinking, so characteristic to these creatures, suffers."
Apex Predator PRED4 Targeted Mutation Only Not purifiable Threshold Mutation BEAST URSINE CHIMERA RAPTOR
Requires: Carnivore, Bear
Additional requirement: Predator
Cancels: Pacifist
Point cost: 2
"Your mind and brain have adapted to your new place in the world: as one on top of the food chain. You can effortlessly master and maintain combat skills, but your critical thinking has atrophied further."
Sapiovore SAPIOVORE Targeted Mutation Only Not purifiable Threshold Mutation LIZARD BEAST URSINE SPIDER CHIMERA RAPTOR
Requires: Carnivore
Additional requirement: Predator, Apex Predator
Point cost: 1
"The hairless apes make as good eating as any other meat."
Metallassomaiphile MUT_JUNKIE Threshold Mutation MEDICAL CHIMERA
Point cost: -1
"Just thinking of mutagen (such a lovely word! 'Mutagen'. Perfect!) makes you thirsty. And you so love your new parts. You simply must have more mutagen!"
Acidproof ACIDPROOF Threshold Mutation INSECT SLIME MEDICAL CHIMERA
Point cost: 3
"Your mutated flesh is immune to the damaging effects of acid."
Acid Blood ACIDBLOOD Threshold Mutation INSECT SLIME MEDICAL CHIMERA
Requires: Acidproof
Point cost: 4
"Your body has developed a wonderful defense mechanism. Instead of normal blood, you bleed a strong molecular acid which will damage any creature foolish enough to harm you."

This page is used to automatically include various mutations on the threshold mutation category page. Please don't edit this, but use mutationthresholds.py to update this page.