High Adrenaline: Difference between revisions

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{{trait|ADRENALINE|High Adrenaline|1|0|0|If you are in a very dangerous situation, you may experience a temporary rush which increases your speed and strength significantly.|traits=1|beast=1|chimera=1}}<noinclude>
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([[{{lc:{{PAGENAME}}}}/doc|<span title="View user added notes">View</span>]] - [{{fullurl:{{lc:{{PAGENAME}}}}/doc|action=edit}} <span title="Edit user notes">Edit Notes</span>] )</span>Notes</h2>
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*YOUR PERSONAL NOTES AND HINTS SHOULD GO IN THE High Adrenaline/doc PAGE DO NOT EDIT HERE*
==Notes==
* Taking damage while your head's HP is below 25 or your torso's HP is below 15 triggers an adrenaline rush for 20 minutes.
* While having a rush:
** You don't feel pain
** Your speed is increased by 30
** Your Strength is increased by 5
** Your Dexterity is increased by 4
** Your Intelligence is '''''decreased''''' by 7
** Your Perception is increased by 2
** Your stamina regeneration per minute increases by 4
* After the rush wears off, you will have a 15-minute comedown, during which:
** Your speed is decreased by 10
** Your Strength and Dexterity are decreased by 2
** Your Intelligence and Perception are decreased by 1
** Your stamina regeneration per minute decreases by 2


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<span class="plainlinks" style="font-size: small"><center>( [{{fullurl:{{lc:{{PAGENAME}}}}/doc|action=edit}} <span title="Edit user notes">Edit Notes</span>] )</center></span>
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[[category: Mutations]]
[[category: Mutations]]
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Latest revision as of 11:00, 2 September 2020

High Adrenaline ADRENALINE Possible Starting Trait BEAST CHIMERA
Point cost: 1
"If you are in a very dangerous situation, you may experience a temporary rush which increases your speed and strength significantly."

(View - Edit Notes )Notes

  • Taking damage while your head's HP is below 25 or your torso's HP is below 15 triggers an adrenaline rush for 20 minutes.
  • While having a rush:
    • You don't feel pain
    • Your speed is increased by 30
    • Your Strength is increased by 5
    • Your Dexterity is increased by 4
    • Your Intelligence is decreased by 7
    • Your Perception is increased by 2
    • Your stamina regeneration per minute increases by 4
  • After the rush wears off, you will have a 15-minute comedown, during which:
    • Your speed is decreased by 10
    • Your Strength and Dexterity are decreased by 2
    • Your Intelligence and Perception are decreased by 1
    • Your stamina regeneration per minute decreases by 2
( Edit Notes )