Radioactive gas: Difference between revisions

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Description. What creates it. Ways to protect from it. Etc.
[[Radioactive gas]] is a [[fields|field]] effect created in certain regions of the map. Small clouds of radioactive gas might be found in the lower levels of [[missile silo]]s.
 
Small clouds of radioactive gas might be found in the lower levels of [[missile silo]]s.


== Density ==
== Density ==
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== Effects ==
== Effects ==
Eliminates all nearby scents. It has 1/2 chance of spreading.
Radioactive gas eliminates all nearby scents. It has 1/2 chance of spreading.


A character in a tile with thick radioactive gas {{igs|8|c_green}} will have his radiation level severely increased, and will receive from 1 up to 3 points of damage to all the body parts each turn (''"This radioactive gas burns!"'').  
A character in a tile with thick radioactive gas {{igs|8|c_green}} will have their radiation level severely increased, and will receive from 1-3 points of damage to all body parts each turn (''"This radioactive gas burns!"'').  


* Hazy cloud {{igs|8|c_white}} will reduce movement points from 0 up to 15 points, and damage by 0 up to 12 points.
* Hazy cloud {{igs|8|c_white}} will reduce movement points from 0 up to 15 points, and damage by 0 up to 12 points.
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* Thick radioactive gas {{igs|8|c_green}} will reduce movement points from from 60 up to 120 points, and damage by 30 up to 50 points.
* Thick radioactive gas {{igs|8|c_green}} will reduce movement points from from 60 up to 120 points, and damage by 30 up to 50 points.


Creatures made of vegetable (such as [[triffid]]s and [[fungaloid]]s) are particularly vulnerable to this field. They will have their movement points severely reduced and will be severely damaged every turn. The denser the radioactive gas, the more severe those effects will be.
Creatures made of vegetable material (such as [[triffid]]s and [[fungaloid]]s) are particularly vulnerable to this field. They will have their movement points severely reduced and will be severely damaged every turn - the denser the radioactive gas, the more severe those effects will be.


Creatures that don't breathe (such as zombies or robots) aren't affected by all this.
Creatures that don't breathe (such as zombies and robots) aren't affected by radioactive gas.


[[Category:Fields]]
[[Category:Fields]]

Latest revision as of 17:09, 25 May 2022

This page is not complete enough; please help if you can.

Radioactive gas is a field effect created in certain regions of the map. Small clouds of radioactive gas might be found in the lower levels of missile silos.

Density

  1. 8 - hazy cloud
  2. 8 - radioactive gas
  3. 8 - thick radioactive gas

Effects

Radioactive gas eliminates all nearby scents. It has 1/2 chance of spreading.

A character in a tile with thick radioactive gas 8 will have their radiation level severely increased, and will receive from 1-3 points of damage to all body parts each turn ("This radioactive gas burns!").

  • Hazy cloud 8 will reduce movement points from 0 up to 15 points, and damage by 0 up to 12 points.
  • Radioactive gas 8 will reduce movement points from from 20 up to 50 points, and damage by 10 up to 25 points.
  • Thick radioactive gas 8 will reduce movement points from from 60 up to 120 points, and damage by 30 up to 50 points.

Creatures made of vegetable material (such as triffids and fungaloids) are particularly vulnerable to this field. They will have their movement points severely reduced and will be severely damaged every turn - the denser the radioactive gas, the more severe those effects will be.

Creatures that don't breathe (such as zombies and robots) aren't affected by radioactive gas.