Triffid
F triffid Hitchhiker's Guide: | |
Hit Points | 80 |
---|---|
Species | plant |
Default Faction | triffid |
Size | human sized |
Weight | 27.17 kg |
Material | vegetable matter |
Phase | veggy |
Speed | 70 |
Combat | |
Melee Sk | 5 |
Damage | 2d4 bash + 6 cut |
Dodge Sk | 0 |
Protection | |
Bash Armor | 10 |
Cut Armor | 4 |
Other | |
Aggressiveness | 20 |
Morale | 100 |
Difficulty | 2 |
Flags | SEES, SMELLS, BASHES, GROUP_BASH, NOHEAD, PARALYZEVENOM |
Vision | 40 |
Night Vision | 1 |
This creature is a human sized plant. It's a competent fighter with moderate hit points. It's slower than you, clumsy, has high armor against bashing weapons and low armor against cutting ones (that includes bullets).
It has extremely high morale and it's quite aggressive. Being a plant, it's afraid of being hurt, nearby fires, and can be angered by nothing in particular.
It can see, is able to smell characters, can bash destroyable objects in its way (like doors), gets help from surrounding monsters when bashing objects, has no distinguishable head (it's unaffected by head shots), its attacks may paralyze the player with venom, can produce plant marrow and plant fibre when butchered, and nothing else.
Being made of vegetable matter, it's vulnerable to fire, smoke and, particularly, tear gas and radioactive gas.
When it dies, nothing unusual happens.
(View - Edit Notes )Notes
Triffids are a source of non-contaminated food as well as plant fibers. Vegetable pulp is used in a lot of recipes and has a pretty good supply of vitamins. Triffids are very healthy and tasty guys.
|