Cattle dog puppy
d cattle dog puppy Hitchhiker's Guide: | |
Hit Points | 5 |
---|---|
Species | mammal |
Default Faction | dog |
Size | squirrel sized |
Weight | 1.00 kg |
Material | flesh |
Phase | flesh |
Speed | 130 |
Combat | |
Melee Sk | 2 |
Damage | 1d1 bash + 3 cut |
Dodge Sk | 2 |
Protection | |
Bash Armor | 0 |
Cut Armor | 0 |
Other | |
Special Ab | EAT_FOOD |
SA Cooldown | 100 turns |
Aggressiveness | -12 |
Morale | 5 |
Difficulty | 3 |
Flags | ANIMAL, BONES, DOGFOOD, FUR, HEARS, KEENNOSE, PATH_AVOID_DANGER_1, SEES, SMELLS, WARM |
Vision | 40 |
Night Vision | 5 |
This creature is a squirrel sized mammal. It's an incompetent fighter with extremely low hit points. It's faster than you, quite clumsy, has no armor against bashing weapons and no armor against cutting ones (that includes bullets). Its special ability allows it to nothing, every 100 turns.
It has very low morale and it's mostly peaceful. Being a mammal, it's afraid of being hurt, nearby fires, nearby monsters of the same type dying, and can be angered by nothing in particular. It's also afraid of nearby monsters of the same type being attacked, nearby monsters of the same type dying, being hurt.
It is considered an animal (it's affected by animal empathy), can produce bones and sinews when butchered, becomes friendly or tamed when fed dog food, can produce fur when butchered, can hear noises, is able to track scents particularly well, walks around some dangerous terrain and traps, can see, is able to smell characters, is warm blooded (it appears in infrared), and nothing else.
Being made of flesh, it's vulnerable to nothing in particular.
Produces dog dung, every 6 days.When it dies, nothing unusual happens.
(View - Edit Notes )Notes
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