Giant jumping spider
s giant jumping spider Hitchhiker's Guide: | |
Hit Points | 30 |
---|---|
Species | spider |
Default Faction | spider_jumping |
Size | dog sized |
Weight | 40.75 kg |
Material | insect flesh |
Phase | iflesh |
Speed | 100 |
Combat | |
Melee Sk | 5 |
Damage | 1d1 bash + 4 cut |
Dodge Sk | 8 |
Protection | |
Bash Armor | 0 |
Cut Armor | 3 |
Other | |
Special Ab | leap |
SA Cooldown | 2 turns |
Aggressiveness | -20 |
Morale | 80 |
Difficulty | 4 |
Flags | SEES, SMELLS, HEARS, VENOM, HIT_AND_RUN, CHITIN, CLIMBS |
Vision | 5 |
Night Vision | 5 |
This creature is a dog sized spider. It's a competent fighter with very low hit points. It's as fast as you, extremely agile, has no armor against bashing weapons and low armor against cutting ones (that includes bullets). Its special ability allows it to leap away to an unobstructed tile, every 2 turns.
It has high morale and it's quite peaceful. Being a spider, it's afraid of being hurt, nearby fires, and can be angered by nearby monsters of the same type dying. It can also be angered by when the player gets within a few tiles.
It can see, is able to smell characters, can hear noises, its attacks can poison you, will flee for several turns after a melee attack, can produce chitin when butchered, can climb terrain and furniture, and nothing else.
Being made of insect flesh, it's vulnerable to nothing in particular.
When it dies, nothing unusual happens.
(View - Edit Notes )Notes
- Although not as dangerous as giant wolf spiders, you shouldn't underestimate these ones.
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