Calf

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C calf

Hitchhiker's Guide:
Stable (0.F-3) - [ calf ]
Experimental - [ calf ]

Hit Points 40
Species mammal
Default Faction herbivore
Size human sized
Weight 81.50 kg
Material flesh
Phase flesh
Speed 120
Combat
Melee Sk 3
Damage 2d4 bash + 2 cut
Dodge Sk 2
Protection
Bash Armor 2
Cut Armor 0
Other
Special Ab EAT_CROP
SA Cooldown 60 turns
Aggressiveness -70
Morale 20
Difficulty 5
Flags SEES, HEARS, SMELLS, ANIMAL, PATH_AVOID_DANGER_1, WARM, PET_WONT_FOLLOW
Vision 40
Night Vision 1
 The domestic cow, a baleful, ruminating farm animal. It is quite muscular, and the males can have a violent streak to accompany their nasty-looking horns. 

This creature is a human sized mammal. It's a competent fighter with low hit points. It's a bit faster than you, quite clumsy, has low armor against bashing weapons and no armor against cutting ones (that includes bullets). Its special ability allows it to nothing, every 60 turns.

It has very low morale and it's very peaceful. Being a mammal, it's afraid of being hurt, nearby fires, nearby monsters of the same type dying, and can be angered by nothing in particular. It can also be angered by being hurt. Its anger is reduced by when the player looks hurt. It's also afraid of when the player gets within a few tiles.

It can see, can hear noises, is able to smell characters, is considered an animal (it's affected by animal empathy), walks around some dangerous terrain and traps, is warm blooded (it appears in infrared), will not follow the player when tamed, and nothing else.

Being made of flesh, it's vulnerable to nothing in particular.

Produces cow pie, every 7 days.
When it dies, nothing unusual happens.


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