Plague nymph
a plague nymph Hitchhiker's Guide: | |
Hit Points | 3 |
---|---|
Species | INSECT, ZOMBIE |
Default Faction | roach |
Size | squirrel sized |
Weight | 1.00 kg |
Material | insect flesh |
Phase | iflesh |
Speed | 100 |
Combat | |
Melee Sk | 1 |
Damage | 1d3 bash + 0 cut |
Dodge Sk | 3 |
Protection | |
Bash Armor | 0 |
Cut Armor | 0 |
Other | |
Special Ab | EAT_FOOD |
SA Cooldown | 120 turns |
Aggressiveness | -99 |
Morale | -8 |
Difficulty | 3 |
Flags | SEES, HEARS, SMELLS, CHITIN, CLIMBS, POISON, LARVA, STUMBLES |
Vision | 10 |
Night Vision | 3 |
This creature is a squirrel sized INSECT, ZOMBIE. It's an incompetent fighter with extremely low hit points. It's as fast as you, agile, has no armor against bashing weapons and no armor against cutting ones (that includes bullets). Its special ability allows it to nothing, every 120 turns.
It has extremely low morale and it's totally peaceful. Being a INSECT, ZOMBIE, it's afraid of INSECT, ZOMBIE, and can be angered by INSECT, ZOMBIE.
It can see, can hear noises, is able to smell characters, can produce chitin when butchered, can climb terrain and furniture, is poisonous to eat (produces tainted meat when butchered), it is a larva and therefore more likely to explode in multiple pieces, stumbles around, and nothing else.
Being made of insect flesh, it's vulnerable to nothing in particular.
When it dies, nothing unusual happens.
(View - Edit Notes )Notes
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