Fungal sporeling

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1 fungal sporeling

Hitchhiker's Guide:
Stable (0.F-3) - [ fungal sporeling ]
Experimental - [ fungal sporeling ]

Hit Points 70
Species fungus
Default Faction fungus
Size dog sized
Weight 13.58 kg
Material vegetable matter
Phase veggy
Speed 70
Combat
Melee Sk 4
Damage 2d4 bash + 2 cut
Dodge Sk 1
Protection
Bash Armor 4
Cut Armor 4
Other
Special Ab FUNGUS_GROWTH
SA Cooldown 100 turns
Aggressiveness -50
Morale 100
Difficulty 6
Flags HEARS, POISON, NO_BREATHE, NOHEAD
Vision 40
Night Vision 1
 A fungal stalk several feet in height. Two vicious looking tendrils extend from its thorned and leathery exterior, and it moves about faster than the larger fungaloids. 

This creature is a dog sized fungus. It's a competent fighter with moderate hit points. It's slower than you, quite clumsy, has low armor against bashing weapons and low armor against cutting ones (that includes bullets). Its special ability allows it to grows a fungal sporeling into an adult fungaloid, every 100 turns.

It has extremely high morale and it's peaceful. Being a fungus, it's afraid of being hurt, nearby fires, and can be angered by nothing in particular.

It can hear noises, is poisonous to eat (produces tainted meat when butchered), doesn't breathe (it's not affected by smoke, toxic gases, drowning, etc), has no distinguishable head (it's unaffected by head shots), can produce plant marrow and plant fibre when butchered, and nothing else.

Being made of vegetable matter, it's vulnerable to fire, smoke and, particularly, tear gas and radioactive gas.

When it dies, nothing unusual happens.


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