Giant frog
M giant frog Hitchhiker's Guide: | |
Hit Points | 70 |
---|---|
Species | amphibian |
Default Faction | frog |
Size | cow sized |
Weight | 120.00 kg |
Material | flesh |
Phase | flesh |
Speed | 90 |
Combat | |
Melee Sk | 5 |
Damage | 1d12 bash + 1 cut |
Dodge Sk | 2 |
Protection | |
Bash Armor | 4 |
Cut Armor | 0 |
Other | |
Special Ab | leap |
SA Cooldown | 10 turns |
Aggressiveness | 10 |
Morale | 100 |
Difficulty | 12 |
Flags | SEES, SMELLS, HEARS, SWIMS, LEATHER, BONES, FAT |
Vision | 40 |
Night Vision | 1 |
This creature is a cow sized amphibian. It's a competent fighter with moderate hit points. It's a bit slower than you, quite clumsy, has low armor against bashing weapons and no armor against cutting ones (that includes bullets). Its special ability allows it to leap away to an unobstructed tile, every 10 turns.
It has extremely high morale and it's mostly aggressive. Being a amphibian, it's afraid of being hurt, nearby fires, and can be angered by nothing in particular. It can also be angered by when following the player, when the player looks hurt, when the player gets within a few tiles.
It can see, is able to smell characters, can hear noises, can swim, can produce leather when butchered, can produce bones and sinews when butchered, can produce fat when butchered, and nothing else.
Being made of flesh, it's vulnerable to nothing in particular.
When it dies, nothing unusual happens.
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