Thriller

From The Cataclysm: Dark Days Ahead Wiki
Jump to navigation Jump to search
Z Thriller

Hitchhiker's Guide:
Stable (0.F-3) - [ Thriller ]
Experimental - [ Thriller ]

Hit Points 100
Species ZOMBIE, HUMAN
Default Faction zombie
Size human sized
Weight 81.50 kg
Material flesh
Phase flesh
Speed 100
Combat
Melee Sk 9
Damage 1d5 bash + 0 cut
Dodge Sk 6
Protection
Bash Armor 2
Cut Armor 2
Other
Special Ab JACKSON
SA Cooldown 0 turns
Aggressiveness 2
Morale 100
Difficulty 100
Flags SEES, SMELLS, WARM, BASHES, BLEED, NO_BREATHE, BONES, POISON
Vision 50
Night Vision 3
 And though you fight to stay alive,

Your body starts to shiver. For no mere mortal can resist,

The evil of the thriller.
 

This creature is a human sized ZOMBIE, HUMAN. It's a very competent fighter with very high hit points. It's as fast as you, very agile, has low armor against bashing weapons and low armor against cutting ones (that includes bullets). Its special ability allows it to convert nearby Zombies into Zombie dancers, every 0 turns.

It has extremely high morale and it's mostly aggressive. Being a ZOMBIE, HUMAN, it's afraid of ZOMBIE, HUMAN, and can be angered by ZOMBIE, HUMAN.

It can see, is able to smell characters, is warm blooded (it appears in infrared), can bash destroyable objects in its way (like doors), its attacks can make you bleed, doesn't breathe (it's not affected by smoke, toxic gases, drowning, etc), can produce bones and sinews when butchered, is poisonous to eat (produces tainted meat when butchered), and nothing else.

Being made of flesh, it's vulnerable to nothing in particular.

When it dies, nothing in particular happens.


(View - Edit Notes )Notes

  • The king of pop
  • This is the reason you use the no joke monsters mod. Zombie hulk dancers that turn aggressive when thriller dies. Good luck.
  • How to deal with this? Use debug menu and kill all monsters command.
  • In 0.D (Danny) this monster was moved to the Crazy Cataclysm mod.
( Edit Notes )