Vine beast

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V vine beast

Hitchhiker's Guide:
Stable (0.F-3) - [ vine beast ]
Experimental - [ vine beast ]

Hit Points 100
Species plant
Default Faction triffid
Size cow sized
Weight 40.00 kg
Material vegetable matter
Phase veggy
Speed 100
Combat
Melee Sk 8
Damage 2d10 bash + 0 cut
Dodge Sk 4
Protection
Bash Armor 18
Cut Armor 0
Other
Aggressiveness 60
Morale 40
Difficulty 14
Flags HEARS, GOODHEARING, NOHEAD, HARDTOSHOOT, GRABS, SWIMS, PLASTIC
Vision 40
Night Vision 1
 An animated mass of roots and vines, creeping along the ground with alarming speed. The tangle is thick enough that the center from which they grow is concealed. 

This creature is a cow sized plant. It's a very competent fighter with very high hit points. It's as fast as you, agile, has extremely high armor against bashing weapons and no armor against cutting ones (that includes bullets).

It has low morale and it's very aggressive. Being a plant, it's afraid of being hurt, nearby fires, and can be angered by nothing in particular.

It can hear noises, is able to track noises particularly well, has no distinguishable head (it's unaffected by head shots), is very hard to shoot at (some hits are treated as misses), can grab you, can swim, has a great resistance to bashing damage, can produce plant marrow and plant fibre when butchered, and nothing else.

Being made of vegetable matter, it's vulnerable to fire, smoke and, particularly, tear gas and radioactive gas.

When it dies, nothing unusual happens.


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