Robots
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WARNING: This page may contain spoilers and ruin the joy of adventure. Remember, it is not 'dying' it is 'learning how to do better next time'! |
They were programmed to protect mankind... from mankind.
Most of them removed as of the post-0.G experimental version, the turrets remain, but most police/military robots were removed from the main game.
Name | HP | Spec | Size | Mat | Spd | MS | Dmg | DS | BP | CP | SA | M | A | Flags | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | antimateriel turret | 40 | robot | human sized | steel | 100 | 0 | bash + 0 cut | 0 | 14 | 16 | gun | 100 | 100 | SEES, NOHEAD, ELECTRONIC, IMMOBILE, NO_BREATHE |
R | Beagle Mini-Tank UGV | 240 | robot | tank sized | steel | 75 | 5 | 5d5 bash + 0 cut | 0 | 90 | 90 | multi_robot | 100 | 100 | SEES, HEARS, GOODHEARING, NOHEAD, BASHES, DESTROYS, NO_BREATHE, ELECTRONIC, PRIORITIZE_TARGETS |
@ | broken cyborg | 60 | robot | human sized | steel | 90 | 2 | 2d2 bash + 0 cut | 5 | 14 | 10 | parrot | 100 | 100 | SEES, HEARS, BASHES, ATTACKMON, ELECTRONIC, NO_BREATHE, REVIVES, WARM, STUMBLES, HUMAN, NO_NECRO |
e | C-4 hack | 10 | robot | squirrel sized | steel | 250 | 0 | bash + 0 cut | 0 | 0 | 4 | kamikaze | 100 | 100 | SEES, FLIES, NOHEAD, ELECTRONIC, NO_BREATHE, INTERIOR_AMMO |
R | chicken walker | 90 | robot | cow sized | steel | 115 | 3 | 3d3 bash + 0 cut | 0 | 18 | 14 | chickenbot | 100 | 100 | SEES, HEARS, BASHES, NO_BREATHE, ELECTRONIC, PRIORITIZE_TARGETS |
R | cleaner bot | 120 | robot | human sized | steel | 70 | 2 | bash + 0 cut | 0 | 10 | 12 | 100 | 0 | SEES, HEARS, BASHES, ELECTRONIC, NO_BREATHE, PRIORITIZE_TARGETS, PATH_AVOID_DANGER_1 | |
e | EMP hack | 10 | robot | squirrel sized | steel | 250 | 0 | bash + 0 cut | 0 | 0 | 4 | kamikaze | 100 | 100 | SEES, FLIES, NOHEAD, ELECTRONIC, NO_BREATHE, INTERIOR_AMMO |
e | eyebot | 20 | robot | dog sized | steel | 120 | 0 | bash + 0 cut | 3 | 8 | 10 | photograph | 100 | 0 | SEES, FLIES, ELECTRONIC, NO_BREATHE, NOHEAD, PRIORITIZE_TARGETS |
e | flashbang hack | 10 | robot | squirrel sized | steel | 250 | 0 | bash + 0 cut | 0 | 0 | 4 | kamikaze | 100 | 100 | SEES, FLIES, NOHEAD, ELECTRONIC, NO_BREATHE, INTERIOR_AMMO |
e | grenade hack | 10 | robot | squirrel sized | steel | 250 | 0 | bash + 0 cut | 0 | 0 | 4 | kamikaze | 100 | 100 | SEES, FLIES, NOHEAD, ELECTRONIC, NO_BREATHE, INTERIOR_AMMO |
2 | laser turret | 30 | robot | dog sized | steel | 100 | 0 | bash + 0 cut | 0 | 14 | 16 | gun | 100 | 100 | SEES, NOHEAD, ELECTRONIC, IMMOBILE, NO_BREATHE |
e | manhack | 10 | robot | squirrel sized | steel | 190 | 10 | 2d4 bash + 12 cut | 0 | 2 | 8 | 100 | 100 | SEES, FLIES, NOHEAD, ELECTRONIC, NO_BREATHE, INTERIOR_AMMO | |
2 | milspec searchlight | 30 | robot | cow sized | steel | 100 | 0 | bash + 0 cut | 0 | 14 | 16 | searchlight | 100 | 100 | SEES, NOHEAD, ELECTRONIC, IMMOBILE, NO_BREATHE, PRIORITIZE_TARGETS |
2 | milspec turret | 40 | robot | dog sized | steel | 100 | 0 | bash + 0 cut | 0 | 14 | 16 | gun | 100 | 100 | SEES, NOHEAD, ELECTRONIC, IMMOBILE, NO_BREATHE |
R | miner bot | 80 | robot | human sized | steel | 40 | 5 | 1d10 bash + 10 cut | 0 | 0 | 12 | 100 | -10 | HEARS, GOODHEARING, DIGS, NO_BREATHE, ELECTRONIC, PATH_AVOID_DANGER_1 | |
e | mininuke hack | 20 | robot | squirrel sized | steel | 150 | 0 | bash + 0 cut | 0 | 1 | 6 | kamikaze | 100 | 100 | SEES, FLIES, NOHEAD, ELECTRONIC, NO_BREATHE, INTERIOR_AMMO |
R | police bot | 80 | robot | human sized | steel | 100 | 4 | 3d2 bash + 0 cut | 8 | 12 | 8 | copbot | 100 | 100 | SEES, HEARS, BASHES, ELECTRONIC, NO_BREATHE, PRIORITIZE_TARGETS, PATH_AVOID_DANGER_1 |
R | riot control bot | 80 | robot | human sized | steel | 100 | 0 | bash + 0 cut | 8 | 12 | 8 | riotbot | 100 | 100 | SEES, HEARS, GOODHEARING, ELECTRONIC, NO_BREATHE, PRIORITIZE_TARGETS, PATH_AVOID_DANGER_1 |
R | security bot | 80 | robot | dog sized | steel | 70 | 0 | bash + 0 cut | 0 | 14 | 14 | gun | 100 | 100 | SEES, HEARS, BASHES, ELECTRONIC, NO_BREATHE, PATH_AVOID_DANGER_1, LOUDMOVES |
a | skitterbot | 40 | robot | dog sized | steel | 130 | 0 | bash + 0 cut | 0 | 12 | 12 | tazer | 100 | 100 | SEES, HEARS, GOODHEARING, ELECTRONIC, NO_BREATHE, PATH_AVOID_DANGER_1 |
e | tear gas hack | 10 | robot | squirrel sized | steel | 250 | 0 | bash + 0 cut | 0 | 0 | 4 | kamikaze | 100 | 100 | SEES, FLIES, NOHEAD, ELECTRONIC, NO_BREATHE, INTERIOR_AMMO |
R | tribot | 80 | robot | cow sized | steel | 90 | 10 | 3d12 bash + 6 cut | 0 | 12 | 8 | flamethrower | 100 | 100 | SEES, HEARS, GOODHEARING, BASHES, NO_BREATHE, ELECTRONIC, CLIMBS, PRIORITIZE_TARGETS |
2 | turret | 30 | robot | dog sized | steel | 100 | 0 | bash + 0 cut | 0 | 14 | 16 | gun, parrot | 100 | 100 | SEES, NOHEAD, ELECTRONIC, IMMOBILE, NO_BREATHE |