Biollante
F biollante Hitchhiker's Guide: | |
Hit Points | 120 |
---|---|
Species | plant |
Default Faction | triffid |
Size | cow sized |
Weight | 40.00 kg |
Material | vegetable matter |
Phase | veggy |
Speed | 100 |
Combat | |
Melee Sk | 0 |
Damage | bash + 0 cut |
Dodge Sk | 0 |
Protection | |
Bash Armor | 0 |
Cut Armor | 0 |
Other | |
Special Ab | SPIT_SAP |
SA Cooldown | 2 turns |
Aggressiveness | 100 |
Morale | 100 |
Difficulty | 20 |
Flags | NOHEAD, IMMOBILE |
Vision | 40 |
Night Vision | 1 |
This creature is a cow sized plant. It's an awful fighter with very high hit points. It's as fast as you, clumsy, has no armor against bashing weapons and no armor against cutting ones (that includes bullets). Its special ability allows it to spit sap, every 2 turns.
It has extremely high morale and it's totally aggressive. Being a plant, it's afraid of being hurt, nearby fires, and can be angered by nothing in particular.
It has no distinguishable head (it's unaffected by head shots), cannot move, can produce plant marrow and plant fibre when butchered, and nothing else.
Being made of vegetable matter, it's vulnerable to fire, smoke and, particularly, tear gas and radioactive gas.
When it dies, nothing unusual happens.
(View - Edit Notes )Notes
- Biollantes have a special attack which they can use every two turns. They will spit sap from range, creating sap fields or infecting the character with the sap-coated status effect.
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