Turkey

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Hitchhiker's Guide:
Stable (0.F-3) - [ turkey ]
Experimental - [ turkey ]

Hit Points 15
Species bird
Default Faction small_animal
Size dog sized
Weight 40.75 kg
Material flesh
Phase flesh
Speed 140
Combat
Melee Sk 0
Damage 1d1 bash + 0 cut
Dodge Sk 3
Protection
Bash Armor 0
Cut Armor 0
Other
Aggressiveness -80
Morale -8
Difficulty 10
Flags SEES, HEARS, SMELLS, ANIMAL, PATH_AVOID_DANGER_1, WARM, FLIES, BONES, FEATHER, FAT
Vision 50
Night Vision 1
 A large and colorful game bird native to the forests of North America. Its head and beak are covered in fleshy protuberances. 

This creature is a dog sized bird. It's an awful fighter with very low hit points. It's faster than you, agile, has no armor against bashing weapons and no armor against cutting ones (that includes bullets).

It has extremely low morale and it's extremely peaceful. Being a bird, it's afraid of being hurt, loud noises, and can be angered by nothing in particular. It's also afraid of when the player gets within a few tiles, nearby monsters of the same type dying.

It can see, can hear noises, is able to smell characters, is considered an animal (it's affected by animal empathy), walks around some dangerous terrain and traps, is warm blooded (it appears in infrared), can fly over water, traps, fire and acid, can produce bones and sinews when butchered, can produce feathers when butchered, can produce fat when butchered, and nothing else.

Being made of flesh, it's vulnerable to nothing in particular.

Produces bird litter, every 8 days.
When it dies, nothing unusual happens.


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