Jackrabbit
r jackrabbit Hitchhiker's Guide: | |
Hit Points | 10 |
---|---|
Species | mammal |
Default Faction | small_animal |
Size | squirrel sized |
Weight | 1.00 kg |
Material | flesh |
Phase | flesh |
Speed | 170 |
Combat | |
Melee Sk | 0 |
Damage | bash + 0 cut |
Dodge Sk | 6 |
Protection | |
Bash Armor | 0 |
Cut Armor | 0 |
Other | |
Aggressiveness | -99 |
Morale | -5 |
Difficulty | 0 |
Flags | SEES, HEARS, GOODHEARING, SMELLS, ANIMAL, PATH_AVOID_DANGER_1, WARM, FUR, BONES |
Vision | 40 |
Night Vision | 1 |
This creature is a squirrel sized mammal. It's an awful fighter with very low hit points. It's faster than you, very agile, has no armor against bashing weapons and no armor against cutting ones (that includes bullets).
It has extremely low morale and it's totally peaceful. Being a mammal, it's afraid of being hurt, nearby fires, nearby monsters of the same type dying, and can be angered by nothing in particular. It's also afraid of loud noises, when the player gets within a few tiles.
It can see, can hear noises, is able to track noises particularly well, is able to smell characters, is considered an animal (it's affected by animal empathy), walks around some dangerous terrain and traps, is warm blooded (it appears in infrared), can produce fur when butchered, can produce bones and sinews when butchered, and nothing else.
Being made of flesh, it's vulnerable to nothing in particular.
When it dies, nothing unusual happens.
(View - Edit Notes )Notes
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