Sewer gator
A sewer gator Hitchhiker's Guide: | |
Hit Points | 90 |
---|---|
Species | reptile |
Default Faction | gator |
Size | cow sized |
Weight | 120.00 kg |
Material | flesh |
Phase | flesh |
Speed | 90 |
Combat | |
Melee Sk | 4 |
Damage | 1d10 bash + 12 cut |
Dodge Sk | 2 |
Protection | |
Bash Armor | 6 |
Cut Armor | 8 |
Other | |
Special Ab | bite |
SA Cooldown | 20 turns |
Aggressiveness | 30 |
Morale | 50 |
Difficulty | 22 |
Flags | SEES, HEARS, GOODHEARING, SMELLS, KEENNOSE, PATH_AVOID_DANGER_1, ANIMAL, BLEED, ATTACKMON, BONES, LEATHER, SWIMS |
Vision | 3 |
Night Vision | 35 |
This creature is a cow sized reptile. It's a competent fighter with high hit points. It's a bit slower than you, quite clumsy, has moderate armor against bashing weapons and moderate armor against cutting ones (that includes bullets). Its special ability allows it to bite you, and sometimes bite you nastily, every 20 turns.
It has moderate morale and it's quite aggressive. Being a reptile, it's afraid of being hurt, nearby fires, and can be angered by nothing in particular. It can also be angered by when the player gets within a few tiles, when the player looks hurt. Its anger is reduced by nearby corpses or meat. It's also afraid of nearby fires, being hurt.
It can see, can hear noises, is able to track noises particularly well, is able to smell characters, is able to track scents particularly well, walks around some dangerous terrain and traps, is considered an animal (it's affected by animal empathy), its attacks can make you bleed, attacks any creature in its way, can produce bones and sinews when butchered, can produce leather when butchered, can swim, and nothing else.
Being made of flesh, it's vulnerable to nothing in particular.
When it dies, nothing unusual happens.
(View - Edit Notes )Notes
- These nasty creatures can be found in underground areas like sewers, subways, and even basements.
- Unlike zombies, which do so by chance, a single successful bite from the sewer gator can lead to an instant deep bite wound, which can lead to infection, sand even there, a single attack can also take out a huge chunk of the player's HP, sewer gators are not to be taken lightly.
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