Lamb
s lamb Hitchhiker's Guide: | |
Hit Points | 20 |
---|---|
Species | mammal |
Default Faction | herbivore |
Size | dog sized |
Weight | 40.75 kg |
Material | flesh |
Phase | flesh |
Speed | 90 |
Combat | |
Melee Sk | 1 |
Damage | 1d2 bash + 1 cut |
Dodge Sk | 2 |
Protection | |
Bash Armor | 0 |
Cut Armor | 0 |
Other | |
Aggressiveness | 0 |
Morale | 0 |
Difficulty | 3 |
Flags | SEES, HEARS, SMELLS, ANIMAL, PATH_AVOID_DANGER_1, WARM, BONES, FAT |
Vision | 40 |
Night Vision | 1 |
This creature is a dog sized mammal. It's an incompetent fighter with very low hit points. It's a bit slower than you, quite clumsy, has no armor against bashing weapons and no armor against cutting ones (that includes bullets).
It has extremely low morale and it's not particularly aggressive. Being a mammal, it's afraid of being hurt, nearby fires, nearby monsters of the same type dying, and can be angered by nothing in particular. Its anger is reduced by when the player looks hurt. It's also afraid of loud noises, when the player gets within a few tiles, nearby monsters of the same type being attacked.
It can see, can hear noises, is able to smell characters, is considered an animal (it's affected by animal empathy), walks around some dangerous terrain and traps, is warm blooded (it appears in infrared), can produce bones and sinews when butchered, can produce fat when butchered, and nothing else.
Being made of flesh, it's vulnerable to nothing in particular.
Produces manure, every 7 days.When it dies, nothing unusual happens.
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