Brain blob
O brain blob Hitchhiker's Guide: | |
Hit Points | 400 |
---|---|
Species | NETHER, BLOB |
Default Faction | blob |
Size | tank sized |
Weight | 200.00 kg |
Material | flesh |
Speed | 50 |
Combat | |
Melee Sk | 5 |
Damage | 2d4 bash + 0 cut |
Dodge Sk | 0 |
Protection | |
Bash Armor | 12 |
Cut Armor | 0 |
Other | |
Special Ab | CALLBLOBS |
SA Cooldown | 0 turns |
Aggressiveness | 50 |
Morale | 100 |
Difficulty | 40 |
Flags | SEES, HEARS, GOODHEARING, NOHEAD, POISON, NO_BREATHE, ACIDPROOF, QUEEN |
Vision | 40 |
Night Vision | 1 |
This creature is a tank sized NETHER, BLOB. It's a competent fighter with insanely high hit points. It's very slow, clumsy, has high armor against bashing weapons and no armor against cutting ones (that includes bullets). Its special ability allows it to command nearby blobs, causing them to organize a coordinated defense and attack, every 0 turns.
It has extremely high morale and it's aggressive. Being a NETHER, BLOB, it's afraid of NETHER, BLOB, and can be angered by NETHER, BLOB.
It can see, can hear noises, is able to track noises particularly well, has no distinguishable head (it's unaffected by head shots), is poisonous to eat (produces tainted meat when butchered), doesn't breathe (it's not affected by smoke, toxic gases, drowning, etc), is immune to acid, when it dies, local populations start to die off too, and nothing else.
Being made of flesh, it's vulnerable to nothing in particular.
When it dies, nothing in particular happens.
(View - Edit Notes )Notes
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