Zombie cop

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Z zombie cop

Hitchhiker's Guide:
Stable (0.F-3) - [ zombie cop ]
Experimental - [ zombie cop ]

Hit Points 80
Species ZOMBIE, HUMAN
Default Faction cop_zombie
Size human sized
Weight 81.50 kg
Material flesh
Phase flesh
Speed 70
Combat
Melee Sk 6
Damage 2d4 bash + 0 cut
Dodge Sk 0
Protection
Bash Armor 6
Cut Armor 6
Other
Special Ab GRAB, scratch
SA Cooldown 7 turns, 20 turns
Aggressiveness 100
Morale 100
Difficulty 3
Flags SEES, HEARS, SMELLS, STUMBLES, WARM, BASHES, GROUP_BASH, POISON, BLEED, NO_BREATHE, REVIVES, BONES, PUSH_MON
Vision 30
Night Vision 3
 A human body covered by a weather-beaten and badly damaged set of riot gear. 

This creature is a human sized ZOMBIE, HUMAN. It's a competent fighter with moderate hit points. It's slower than you, clumsy, has moderate armor against bashing weapons and moderate armor against cutting ones (that includes bullets). Its special ability allows it to grab you, thereby reducing your speed -15%, holding you in place, preventing your dodge, and making your blocking more difficult, every 7 turns; perform a special scratch attack, every 20 turns.

It has extremely high morale and it's totally aggressive. Being a ZOMBIE, HUMAN, it's afraid of ZOMBIE, HUMAN, and can be angered by ZOMBIE, HUMAN.

It can see, can hear noises, is able to smell characters, stumbles around, is warm blooded (it appears in infrared), can bash destroyable objects in its way (like doors), gets help from surrounding monsters when bashing objects, is poisonous to eat (produces tainted meat when butchered), its attacks can make you bleed, doesn't breathe (it's not affected by smoke, toxic gases, drowning, etc), resuscitates after a few hours (unless its corpse is either smashed to a pulp or butchered), can produce bones and sinews when butchered, can push creatures out of its way, and nothing else.

Being made of flesh, it's vulnerable to nothing in particular.

When it dies, nothing unusual happens. If it is burned to death it can transform into a scorched zombie.


(View - Edit Notes )Notes

  • Can drop special gear, like batons, first aid kits, and other useful items.
( Edit Notes )