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{{trait|PYROMANIA| | <!-- Automatically generated by https://github.com/Soyweiser/CDDA-Wiki-Scripts The trait.py script. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page.-->{{trait|PYROMANIA|Pyromaniac|-2|0|0|You have an unhealthy obsession with fire, and you get anxious if you don't light them every now and then or stand near them often. However, you gain a mood bonus from doing so.|trait=1}}<noinclude> | ||
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Latest revision as of 11:15, 2 September 2020
Pyromaniac PYROMANIA Possible Starting Trait
Point cost: -2 |
"You have an unhealthy obsession with fire, and you get anxious if you don't light them every now and then or stand near them often. However, you gain a mood bonus from doing so." |
(View - Edit Notes )Notes
- Up to +5 morale for lighting a fire; this can stack to +10. Bonus increased to +15 if an incendiary grenade explodes, a Molotov cocktail is lit, or a creature is lit afire by incendiary weapons. Additionally, short-lasting +5 morale for being near a fire; +10 if blistered by fire.
- Compounding morale penalty for not lighting a fire for a long time, -1 every two hours for 24 hours.