Glass Jaw: Difference between revisions
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(updated mutation to new system) |
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<!-- Automatically generated by https://github.com/Soyweiser/CDDA-Wiki-Scripts The trait.py script. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page.-->{{trait|GLASSJAW|Glass Jaw|CANCELS=[[Tough]]<!--TOUGH-->|-2|0|0|Your head can't take much abuse. Its maximum HP is 20% lower than usual.|trait=1|bird=1|raptor=1 | <!-- Automatically generated by https://github.com/Soyweiser/CDDA-Wiki-Scripts The trait.py script. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page.-->{{trait|GLASSJAW|Glass Jaw|CANCELS=[[Tough]]<!--TOUGH-->|-2|0|0|Your head can't take much abuse. Its maximum HP is 20% lower than usual.|trait=1|bird=1|raptor=1}}<noinclude> | ||
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* Reduces chance of intimidating [[NPC]]s by 2%. | |||
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Latest revision as of 11:02, 2 September 2020
Glass Jaw GLASSJAW Possible Starting Trait BIRD RAPTOR
Cancels: Tough Point cost: -2 |
"Your head can't take much abuse. Its maximum HP is 20% lower than usual." |