Books: Difference between revisions

From The Cataclysm: Dark Days Ahead Wiki
Jump to navigation Jump to search
(added archery skill book.)
(→‎Book colors: replaced spans with incharacter template.)
 
(22 intermediate revisions by 12 users not shown)
Line 1: Line 1:
[http://df.magmawiki.com/index.php/Fun Fun] for that survivor just trying to get by!  Essential for those that want to make it past tomorrow.  The [[illiterate]] think these are excellent as a fire starter for that next [[gas station]].
<noinclude>{{booksheader}}
</noinclude>
{{header/Books}}


The percentage of a [[skill]] level that you will gain from reading is randomly chosen in a range from a minimum of "time / 10 + current [[intelligence]] / 4", to a maximum of "time / 5 + current intelligence / 2 - current skill level". Minimal number cannot be lower than 1, maximal number cannot be lower than 2 or higher than 10. So you will need to read a book at least ten times to level up the skill.
== Book colors ==


[[Character]] will refuse to read anything if his or her [[morale]] is lower than -40 or if it is too dark. Note that Night Vision [[mutation]]s do not help with that, you anyway should use a [[flashlight]].
Book color coding:


Hard Int cap on books reported removed, lower Int incurs a speed penalty to reading.
{{igs|Red:|red}} Book has never been read by this character (R)ead once to skim book and learn more about it
<!--
// BOOKS
// Try to keep colors consistent among types of books.
// TYPE is the skill type required to read, or trained via reading; see skill.h
// LEV is the skill level you can be brought to by this book; if your skill is
//  already at LEV or higher, you may enjoy the book but won't learn anything.
// REQ is the skill level required to read this book, at all. If you lack the
//  required skill level, you'll waste 10 (?) turns then quit.
// FUN is the fun had by reading;
// INT is an intelligence requirement.
// TIME is the time, in minutes (10 turns), taken to gain the fun/skill bonus.


{{igs|Blue:|ltblue}} You can currently read this book for skill levels, might have memorable recipes as well.


#define BOOK(name,rarity,price,color,mat1,mat2,volume,wgt,melee_dam,to_hit,\
{{igs|Yellow:|yellow}} books that have recipes you don't know, but that you can't gain any more skill from because your skill is too high.
type,level,req,fun,intel,time,des) \
It is usually a waste of time to read Yellow books that are below your level. Normally you are better off just keeping them near your crafting area so you can craft the non-memorized recipes until you learn them at your convenience. If you are below the needed min skill level, keep it nearby for when you aren't. Depending on your plans you may be better off crafting your way though the book instead of reading it. (such as if you are going to craft enough appropriate level things to skill though it anyways)
index++;itypes.push_back(new it_book(index,rarity,price,name,des,'?',\
color,mat1,mat2,volume,wgt,melee_dam,0,to_hit,0,type,level,req,fun,intel,time))
-->
<table cellpadding="3" class="sortable" style="border-collapse: collapse; margin: 1em 0">
<tr style="background-color:lightgreen">
<th class="unsortable" style="background-color: white; border: 1px solid white"></th>
<th style="border: 1px solid #aaa; border-left-color: white"> Name </th>
<th style="border: 1px solid #aaa"> <abbr title="Rarity">R</abbr><br> </th>
<th style="border: 1px solid #aaa"> <abbr title="Price">Pr</abbr><br> </th>
<th style="border: 1px solid #aaa"> <abbr title="Volume">Vo</abbr><br> </th>
<th style="border: 1px solid #aaa; border-right-color: #333"> <abbr title="Weight">We</abbr><br> </th>
<th style="border: 1px solid #aaa; border-left-color: #333"> <abbr title="Damage">Dam</abbr><br> </th>
<th style="border: 1px solid #aaa; border-right-color: #333"> <abbr title="To-hit bonus">Hit</abbr><br> </th>
<th style="border: 1px solid #aaa; border-left-color: #333"> Type<br> </th>
<th style="border: 1px solid #aaa"> <abbr title="Skill level required to read book">RQ</abbr><br> </th>
<th style="border: 1px solid #aaa"> <abbr title="Intellect required to read book">IR</abbr><br> </th>
<th style="border: 1px solid #aaa"> <abbr title="Max skill level book can train">LV</abbr><br> </th>
<th style="border: 1px solid #aaa"> Fun<br> </th>
<th style="border: 1px solid #aaa"> <abbr title="Reading time in minutes (1 min = 10 turns)">T</abbr><br> </th>
<th class="unsortable" style="border: 1px solid #aaa; border-right-color: white"> Description </th>
</tr>


{{row/{{PAGENAME}}|Playboy|20|30|c_pink|PAPER|MNULL|1|1|-3|1|sk_null|0|0|1|0|10|"You can read it for the articles. Or not."}}
{{igs|Magenta:|pink}} Book may have recipes or not, but is too high skill level for you.
It is a good idea to keep these books if you don't have intentions to mass craft through these levels.


{{row/{{PAGENAME}}|Archery for Kids|??|??|c_pink|PAPER|MNULL|1|1|-3|1|sk_archery|1|0|+1|2|7|"Will you be able to place the arrow right into bull's eye? It is not that easy, but once you know how it's done, you will have a lot of fun with archery"}}
{{igs|Grey:|ltgray}} You have learned everything this book has to offer. - Even when books are grey its a good idea to leave them laying in the corner in case you die and a new character finds your loot. Also if you play with skill rust on, you can re-read it if your skill level drops to low. If you play with skill rust off and auto deleting worlds you might as well use it for firewood. they tend to burn fairly well and can be used one last time to make you some delicious stomach filling food (or other fire crafting recipes)


{{row/{{PAGENAME}}|US Weekly|40|40|c_pink|PAPER|MNULL|1|1|-3|1|sk_speech|1|0|1|3|8|"Weekly news about a bunch of famous people who're all (un)dead now."}}
== Item Browser ==


{{row/{{PAGENAME}}|TIME magazine|35|40|c_pink|PAPER|MNULL|1|1|-3|1|sk_null|0|0|2|7|10|"Current events concerning a bunch of people who're all (un)dead now."}}
The [http://cdda-trunk.chezzo.com Item Browser] has an index of books grouped by similar skills: [http://cdda-trunk.chezzo.com/books/fun Just for fun], [http://cdda-trunk.chezzo.com/books/range Ranged combat], [http://cdda-trunk.chezzo.com/books/combat Close Quarters Combat], [http://cdda-trunk.chezzo.com/books/engineering Engineering], [http://cdda-trunk.chezzo.com/books/crafts Crafts], [http://cdda-trunk.chezzo.com/books/social Social] and [http://cdda-trunk.chezzo.com/books/survival Survival].


{{row/{{PAGENAME}}|Top Gear magazine|40|45|c_pink|PAPER|MNULL|1|1|-3|1|sk_driving|1|0|1|2|8|"Lots of articles about cars and driving techniques."}}
{{:Playboy}}
{{:Tactical baton defense manual}}


{{row/{{PAGENAME}}|Bon Appetit|30|45|c_pink|PAPER|MNULL|1|1|-3|1|sk_cooking|1|0|1|5|8|"Exciting recipes and restaurant reviews.  Full of handy tips about cooking."}}
</table>
 
{{row/{{PAGENAME}}|Guns n Ammo|20|48|c_pink|PAPER|MNULL|1|1|-3|1|sk_gun|1|0|1|2|7|"Reviews of firearms, and various useful tips about their use."}}
 
{{row/{{PAGENAME}}|romance novel|30|55|c_ltblue|PAPER|MNULL|4|1|-2|0|sk_null|0|0|2|4|15|"Drama and mild smut."}}
 
{{row/{{PAGENAME}}|spy novel|28|55|c_ltblue|PAPER|MNULL|4|1|-2|0|sk_null|0|0|3|5|18|"A tale of intrigue and espionage amongst Nazis, no, Commies, no, Iraqis!"}}
 
{{row/{{PAGENAME}}|scifi novel|20|55|c_ltblue|PAPER|MNULL|3|1|-3|0|sk_null|0|0|3|6|20|"Aliens, ray guns, and space ships."}}
 
{{row/{{PAGENAME}}|drama novel|40|55|c_ltblue|PAPER|MNULL|4|1|-2|0|sk_null|0|0|4|7|25|"A real book for real adults."}}
 
{{row/{{PAGENAME}}|101 Wrestling Moves|30|180|c_green|PAPER|MNULL|2|1|-4|0|sk_unarmed|3|0|0|3|15|"It seems to be a wrestling manual, poorly photocopied and released on spiral-bound paper.  Still, there are lots of useful tips for unarmed combat."}}
 
{{row/{{PAGENAME}}|Spetsnaz Knife Techniques|12|200|c_green|PAPER|MNULL|1|1|-5|0|sk_cutting|4|1|0|4|18|"A classic Soviet text on the art of attacking with a blade."}}
 
{{row/{{PAGENAME}}|Under the Hood|35|190|c_green|PAPER|MNULL|3|1|-3|0|sk_mechanics|3|0|0|5|18|"An advanced mechanics manual, covering all sorts of topics."}}
 
{{row/{{PAGENAME}}|Self-Esteem for Dummies|50|160|c_green|PAPER|MNULL|3|1|-3|0|sk_speech|3|0|0|5|20|"Full of useful tips for showing confidence in your speech."}}


{{row/{{PAGENAME}}|How to Succeed in Business|40|180|c_green|PAPER|MNULL|3|1|-3|0|sk_barter|3|0|-1|6|25|"Useful if you want to get a good deal when purchasing goods."}}
{{row/{{PAGENAME}}|The Big Book of First Aid|40|200|c_green|PAPER|MNULL|5|2|-2|0|sk_firstaid|3|0|0|7|20|"It's big and heavy, but full of great information about first aid."}}
{{row/{{PAGENAME}}|How to Browse the Web|20|170|c_green|PAPER|MNULL|3|1|-3|0|sk_computer|2|0|0|5|15|"Very beginner-level information about computers."}}
{{row/{{PAGENAME}}|Cooking on a Budget|35|160|c_green|PAPER|MNULL|4|1|-2|0|sk_cooking|3|0|0|4|10|"A nice cook book that goes beyond recipes and into the chemistry of food."}}
{{row/{{PAGENAME}}|What's a Transistor?|20|200|c_green|PAPER|MNULL|3|1|-3|0|sk_electronics|3|0|0|7|20|"A basic manual of electronics and circuit design."}}
{{row/{{PAGENAME}}|Sew What?  Clothing!|15|190|c_green|PAPER|MNULL|3|1|-3|0|sk_tailor|3|0|0|4|18|"A colorful book about tailoring."}}
{{row/{{PAGENAME}}|How to Trap Anything|12|240|c_green|PAPER|MNULL|2|1|-3|0|sk_traps|4|0|0|4|20|"A worn manual that describes how to set and disarm a wide variety of traps."}}
{{row/{{PAGENAME}}|Building for Beginners|10|220|c_green|PAPER|MNULL|2|1|-3|0|sk_carpentry|3|0|0|5|16|"A large, paperback book detailing several beginner's projects in construction."}}
{{row/{{PAGENAME}}|Computer Science 301|8|500|c_blue|PAPER|MNULL|7|4|5|1|sk_computer|5|2|-2|11|35|"A college textbook on computer science."}}
{{row/{{PAGENAME}}|Advanced Electronics|6|520|c_blue|PAPER|MNULL|7|5|5|1|sk_electronics|5|2|-1|11|35|"A college textbook on circuit design."}}
{{row/{{PAGENAME}}|Advanced Economics|12|480|c_blue|PAPER|MNULL|7|4|5|1|sk_barter|5|3|-1|9|30|"A college textbook on economics."}}
{{row/{{PAGENAME}}|Chemistry Textbook|11|495|c_blue|PAPER|MNULL|8|6|5|1|sk_cooking|6|3|-1|12|35|"A college textbook on chemistry."}}
{{row/{{PAGENAME}}|Engineering 301|6|550|c_blue|PAPER|MNULL|6|3|4|1|sk_carpentry|6|3|-1|8|30|"A textbook on civil engineering and construction."}}
{{row/{{PAGENAME}}|Mechanical Mastery|6|550|c_blue|PAPER|MNULL|6|3|4|1|sk_mechanics|6|3|-1|6|30|"An advanced guide on mechanics and welding, covering topics like "Grinding off rust" and "Making cursive E's""}}
{{row/{{PAGENAME}}|SICP|3|780|c_blue|PAPER|MNULL|6|5|6|0|sk_computer|8|4|-1|13|50|"A classic text, "The Structure and Interpretation of Computer Programs." Written with examples in LISP, but applicable to any language."}}
{{row/{{PAGENAME}}|Robots for Fun & Profit|1|920|c_blue|PAPER|MNULL|8|8|8|1|sk_electronics|10|5|-1|14|55|"A rare book on the design of robots, with lots of helpful step-by-step guides."}}
</table>


{{books}}
[[Category:Items]]
[[Category:Items]]

Latest revision as of 10:13, 3 September 2018

Fun for that survivor just trying to get by! Essential for those that want to make it past tomorrow. The illiterate think these are excellent as a fire starter for that next gas station.

Books can raise skills, contain essential crafting recipes. They have a required intelligence skill, a morale modifier, and a read time.

Skill gain

The percentage of a skill level that you will gain from reading is randomly chosen in a range from a minimum of "time / 10 + current intelligence / 4", to a maximum of "time / 5 + current intelligence / 2 - current skill level". Minimal number cannot be lower than 1, maximal number cannot be lower than 2 or higher than 10. So you will need to read a book at least ten times to level up the skill. Skill gained via reading ate not penalized by your focus pool but non-fun books will drain your focus periodically until your character’s focus became too low to read anything. Focus gain/loss while reading is dependent on a book’s fun factor and therefore it is recommended for the player to read some Recreational Literature in between study/learning sessions

Recipes

Before 0.D (Danny), you could learn recipes by reading books. Nowadays you can only learn recipes by successfully doing the recipe. Just keep crafting, and eventually you no longer need the cookbook. The book can then be disassembled for paper, or used in a fire.

When you examine a book, any recipes in it will be listed, these will be color coded:

  • A "white" recipe name means you have memorized the recipe.
  • A "Dark Gray" means you have not memorized it yet.
  • A "Brown" means that some skill levels are not high enough for you to perform the recipe.

Reading requirement

Your character will refuse to read anything if his or her morale is lower than -40 or if it is too dark. Note that the Night Vision mutations do not help in darkness. To read at night you should use a flashlight, a candle or some other kind of fire, or seek out the glow of a terminal. In shadowy conditions reading time is increased.

The Intelligence requirement is a guideline: if yours is lower, it'll take you longer to read the book. No big deal.

The best places to find books are libraries, labs, and mansions.

Book colors

Book color coding:

Red: Book has never been read by this character (R)ead once to skim book and learn more about it

Blue: You can currently read this book for skill levels, might have memorable recipes as well.

Yellow: books that have recipes you don't know, but that you can't gain any more skill from because your skill is too high. It is usually a waste of time to read Yellow books that are below your level. Normally you are better off just keeping them near your crafting area so you can craft the non-memorized recipes until you learn them at your convenience. If you are below the needed min skill level, keep it nearby for when you aren't. Depending on your plans you may be better off crafting your way though the book instead of reading it. (such as if you are going to craft enough appropriate level things to skill though it anyways)

Magenta: Book may have recipes or not, but is too high skill level for you. It is a good idea to keep these books if you don't have intentions to mass craft through these levels.

Grey: You have learned everything this book has to offer. - Even when books are grey its a good idea to leave them laying in the corner in case you die and a new character finds your loot. Also if you play with skill rust on, you can re-read it if your skill level drops to low. If you play with skill rust off and auto deleting worlds you might as well use it for firewood. they tend to burn fairly well and can be used one last time to make you some delicious stomach filling food (or other fire crafting recipes)

Item Browser

The Item Browser has an index of books grouped by similar skills: Just for fun, Ranged combat, Close Quarters Combat, Engineering, Crafts, Social and Survival.




Name R
Pr
Vo
We
Dam
Hit
Type
RQ
IR
LV
Fun
T
? Playboy 0 30 1 60 -3 1 none 0 0 0 1 10
? tactical baton defense manual 0 200 1 454 -5 0 bashing 0 3 3 0 18