Scent: Difference between revisions

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(Redirected page to Hidden stats#Scent)
 
(Removed redirect to Hidden stats#Scent)
Tag: Removed redirect
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#redirect [[Hidden_stats#Scent]]
Default value: 500 | Min value: -- | Max value: --
 
Characters with the [[traits#Smelly|smelly]] trait will default to 800, and to 1200 with the [[Mutation#Very_Smelly|very smelly]] mutation.
 
It will always try to normalize itself to the default level.
<!-- Scent increases fast at first, and slows down as it approaches normal levels. Estimate it will take about norm_scent * 2 turns to go from 0 - norm_scent / 2. Without smelly trait this is about 1.5 hrs. Slows down significantly after. -->
 
Scent always surrounds the player's character, and will leave a trail when he moves. Without the presence of the player, the scent eventually disappears.
 
The [[Scent Vision|scent vision]] bionic will allow you to visualize your scent.
 
; How does it decrease?
* Closed [[closed door|door]]s and [[window]]s will reduce the scent leaked outside
* [[Taped window|Taping windows]] will reduce the scent leaked outside even more
* Smoke (normal one, tear gas, toxic gas...) eliminates all the scent close to it, so use that to your advantage.
* Rain reduces scent by one point per turn
* The [[Olfactory Mask]] bionic can reduce your scent considerably
* Certain mutations can effectively reduce or eliminate your scent, as you no longer smell like prey
 
;Effects
Scent allows any creature able to smell to track player characters (check the creatures with the SMELLS flag in the [[enemies]] page).

Revision as of 17:53, 5 January 2019

Default value: 500 | Min value: -- | Max value: --

Characters with the smelly trait will default to 800, and to 1200 with the very smelly mutation.

It will always try to normalize itself to the default level.

Scent always surrounds the player's character, and will leave a trail when he moves. Without the presence of the player, the scent eventually disappears.

The scent vision bionic will allow you to visualize your scent.

How does it decrease?
  • Closed doors and windows will reduce the scent leaked outside
  • Taping windows will reduce the scent leaked outside even more
  • Smoke (normal one, tear gas, toxic gas...) eliminates all the scent close to it, so use that to your advantage.
  • Rain reduces scent by one point per turn
  • The Olfactory Mask bionic can reduce your scent considerably
  • Certain mutations can effectively reduce or eliminate your scent, as you no longer smell like prey
Effects

Scent allows any creature able to smell to track player characters (check the creatures with the SMELLS flag in the enemies page).