Near-Sighted: Difference between revisions
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{{trait| | {{trait|MYOPIC|Near-Sighted|CANCELS=[[Ursine Vision]]<!--URSINE_EYE-->, [[Scout]]<!--EAGLEEYED-->|-2|0|0|Without your glasses, your seeing radius is severely reduced! However, while wearing glasses this trait has no effect, and you are guaranteed to start with a pair.|trait=1|beast=1|troglobite=1}}<noinclude> | ||
<!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* --> | <!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* --> | ||
==Notes== | ==Notes== | ||
It is possible to be far-sighted and near-sighted, meaning that without either of the glasses put on, you get the close-range penalty in the short seeing range you do have. | It is possible to be far-sighted and near-sighted, meaning that without either of the glasses put on, you get the close-range penalty in the short seeing range you do have. | ||
{{Navbar/traits}} | {{Navbar/traits}} | ||
[[category: Mutations]] | [[category: Mutations]] | ||
{{ver|0.D}} | |||
</noinclude> | </noinclude> |
Revision as of 15:56, 12 August 2016
Near-Sighted MYOPIC Possible Starting Trait BEAST TROGLOBITE
Cancels: Ursine Vision, Scout Point cost: -2 |
"Without your glasses, your seeing radius is severely reduced! However, while wearing glasses this trait has no effect, and you are guaranteed to start with a pair." |
Notes
It is possible to be far-sighted and near-sighted, meaning that without either of the glasses put on, you get the close-range penalty in the short seeing range you do have.