Tough: Difference between revisions
Jump to navigation
Jump to search
(Updated for experimental (0.D)) |
(added missing vars. That is enough wikiediting for today. will carry on tomorrow.) |
||
| Line 1: | Line 1: | ||
{{trait|TOUGH|CHANGES_TO=[[Durable]]<!--TOUGH2-->|CANCELS=[[Flimsy]]<!--FLIMSY-->, [[Frail]]<!--FLIMSY2-->, [[Fragile]]<!--FLIMSY3-->, [[Glass Jaw]]<!--GLASSJAW-->|Tough|2|0|0|It takes a lot to bring you down! You get a 20% bonus to all hit points.}}<noinclude> | {{trait|TOUGH|CHANGES_TO=[[Durable]]<!--TOUGH2-->|CANCELS=[[Flimsy]]<!--FLIMSY-->, [[Frail]]<!--FLIMSY2-->, [[Fragile]]<!--FLIMSY3-->, [[Glass Jaw]]<!--GLASSJAW-->|Tough|2|0|0|It takes a lot to bring you down! You get a 20% bonus to all hit points.|trait=1|invalid=1}}<noinclude> | ||
<!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* --> | <!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* --> | ||
Revision as of 20:06, 8 August 2016
Tough TOUGH Possible Starting Trait Targeted Mutation Only
| Cancels: Flimsy, Frail, Fragile, Glass Jaw Changes to: Durable Point cost: 2 |
| "It takes a lot to bring you down! You get a 20% bonus to all hit points." |
Notes