Deft: Difference between revisions
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(Updated for experimental (0.D)) |
(Updated for experimental (0.D)) |
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<!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* --> | <!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* --> | ||
==Notes== | ==Notes== | ||
* Causes the player to never stumble<!-- melee.cpp stumble returns 0-->. If you see "You miss and stumble with the momentum." or, "You swing wildly and miss." that was a stumble. | |||
* Some consider this a weak trait. As high melee skills prevent any missing. Of course, you first need to survive to get up a high melee level. | |||
{{Navbar/traits}} | {{Navbar/traits}} | ||
Revision as of 01:08, 11 August 2016
Deft DEFT Possible Starting Trait BIRD BEAST RAPTOR
| Point cost: 1 |
| "While you're not any better at melee combat, you are better at recovering from a miss, and will be able to attempt another strike faster." |
Notes
- Causes the player to never stumble. If you see "You miss and stumble with the momentum." or, "You swing wildly and miss." that was a stumble.
- Some consider this a weak trait. As high melee skills prevent any missing. Of course, you first need to survive to get up a high melee level.