Near-Sighted: Difference between revisions
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(Updated for experimental (0.D)) |
(added note on contacts.) |
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{{trait|MYOPIC|Near-Sighted|CANCELS=[[Ursine Vision]]<!--URSINE_EYE-->, [[Scout]]<!--EAGLEEYED-->|-2|0|0|Without your glasses, your seeing radius is severely reduced! However, while wearing glasses this trait has no effect, and you are guaranteed to start with a pair.|trait=1|beast=1|troglobite=1}}<noinclude> | {{trait|MYOPIC|Near-Sighted|CANCELS=[[Ursine Vision]]<!--URSINE_EYE-->, [[Scout]]<!--EAGLEEYED-->|-2|0|0|Without your glasses, your seeing radius is severely reduced! However, while wearing glasses this trait has no effect, and you are guaranteed to start with a pair.|trait=1|beast=1|troglobite=1}} | ||
<noinclude> | |||
==Notes== | |||
<!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* --> | <!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* --> | ||
* It is possible to be far-sighted and near-sighted, meaning that without either of the glasses put on, you get the close-range penalty in the short seeing range you do have. | |||
It is possible to be far-sighted and near-sighted, meaning that without either of the glasses put on, you get the close-range penalty in the short seeing range you do have. | * Near-Sightedness can temporary be counteracted with [[pair of contact lenses|contacts]]. | ||
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Revision as of 15:20, 14 December 2017
Near-Sighted MYOPIC Possible Starting Trait BEAST TROGLOBITE
Cancels: Ursine Vision, Scout Point cost: -2 |
"Without your glasses, your seeing radius is severely reduced! However, while wearing glasses this trait has no effect, and you are guaranteed to start with a pair." |
Notes
- It is possible to be far-sighted and near-sighted, meaning that without either of the glasses put on, you get the close-range penalty in the short seeing range you do have.
- Near-Sightedness can temporary be counteracted with contacts.