Fast Learner: Difference between revisions
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<!-- Automatically generated by https://github.com/Soyweiser/CDDA-Wiki-Scripts The trait.py script. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page.-->{{trait|FASTLEARNER|Fast Learner|CANCELS=[[Slow Learner]]<!--SLOWLEARNER-->|3|0|0|You have a flexible mind, allowing you to learn skills much faster than others. Note that this only applies to real-world experience, not to skill gain from other sources like books.|trait=1|invalid=1 | <!-- Automatically generated by https://github.com/Soyweiser/CDDA-Wiki-Scripts The trait.py script. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page.-->{{trait|FASTLEARNER|Fast Learner|CANCELS=[[Slow Learner]]<!--SLOWLEARNER-->|3|0|0|You have a flexible mind, allowing you to learn skills much faster than others. Note that this only applies to real-world experience, not to skill gain from other sources like books.|trait=1|invalid=1}}<noinclude> | ||
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Latest revision as of 10:59, 2 September 2020
Fast Learner FASTLEARNER Possible Starting Trait Targeted Mutation Only
Cancels: Slow Learner Point cost: 3 |
"You have a flexible mind, allowing you to learn skills much faster than others. Note that this only applies to real-world experience, not to skill gain from other sources like books." |
(View - Edit Notes )Notes
- Your focus level is treated as 15 points higher when gaining skill experience through practice. Because focus cannot become negative, this has the effect of putting a "floor" on focus, meaning that a character with the Fast Learner trait will learn skills at a certain minimum rate. It is in these situations (such as during sustained combat) that the effect is greatest.