Road: Difference between revisions
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Roads are found commonly in cities and almost always lead to somewhere of significance. | Roads are found commonly in cities and almost always lead to somewhere of significance. | ||
* Always have terrain type with a movement cost of 100. Traveling on roads is faster than [[swamp]]s and [[sewer]]s. | * Always have terrain type with a movement cost of 100. Traveling on roads is faster than [[swamp]]s and [[sewer]]s. | ||
* Roads are impassable obstacles to burrowing entities such as [[ | * Roads are impassable obstacles to burrowing entities such as [[giant worm]]s. | ||
* Sometimes [[pipe]]s and vehicle parts can be found littered on roads. | * Sometimes [[pipe]]s and vehicle parts can be found littered on roads. | ||
[[Category:Map Tiles]] | [[Category:Map Tiles]] |
Revision as of 06:15, 10 June 2013
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See Cost | 2 |
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Extras | road |
Roads are found commonly in cities and almost always lead to somewhere of significance.
- Always have terrain type with a movement cost of 100. Traveling on roads is faster than swamps and sewers.
- Roads are impassable obstacles to burrowing entities such as giant worms.
- Sometimes pipes and vehicle parts can be found littered on roads.