Flame burst: Difference between revisions
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[[Flame burst]] is a [[field]] effect created by [[fire vent]]s. | |||
== Density == | == Density == | ||
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== Effects == | == Effects == | ||
A flame burst field reduces its density each turn. | |||
Characters inside a flame burst field suffer damage to the legs and torso (''"You're torched by flames!"''). Characters inside a vehicle or with the [[Thermal_Dissipation|thermal dissipation]] bionic aren't affected at all (''"These flames do not burn you."''). | |||
The damage dealt is based on a creature's composition. | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
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Revision as of 21:03, 21 June 2013
This page is not complete enough; please help if you can. |
Flame burst is a field effect created by fire vents.
Density
- 5 - fire
- 5 - fire
- 5 - fire
Effects
A flame burst field reduces its density each turn.
Characters inside a flame burst field suffer damage to the legs and torso ("You're torched by flames!"). Characters inside a vehicle or with the thermal dissipation bionic aren't affected at all ("These flames do not burn you.").
The damage dealt is based on a creature's composition.
Composition | Dmg |
---|---|
flesh | 3 |
human flesh | 3 |
vegetable | 12 |
paper | 50 |
liquid | 50 |
powder | 50 |
wood | 50 |
cotton | 50 |
wool | 50 |
stone | -25 |
kevlar | -20 |
steel | -20 |
Additionally, it'll deal some damage to creatures of all materials and reduce their movement points by 20.