On Fire: Difference between revisions

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Each turn in [[Fire|raging fire]] adds it for five turns. [[Thermal_Dissipation|Thermal Dissipation]] bionic protects from that.
[[On Fire]] is a [[diseases|disease]] usually acquired by standing in [[fire]]. Each turn in '''raging fire''' adds it for 5 turns. The [[Thermal Dissipation]] bionic protects you completely from this effect.


This condition can also can be acquired for 8 turns from a [[tripod robot]]'s or [[tankbot]]'s flamethrower attacks. Thermal Dissipation does not protect you from that.
This condition can also can be acquired for 8 turns from a [[tripod robot]]'s or [[tankbot]]'s flamethrower attacks. Thermal Dissipation does not protect you from these attacks.


While on fire character losing 3 HP of all body part per turn. Worn items burn as well: if made from vegetable or paper they losing exactly 1 durability point per turn; if made from cotton or wool 14 1 point per turn with 10% chance; and if made from plastic 14 with 2% chance.
While On Fire, the character will lose 3 HP on each body part per turn. Additionally, worn items with burn.  If they are made from vegetable or paper they lose 1 durability point per turn; if the are made from cotton or wool they lose 1 point with 10% chance per turn; and if they are made from plastic they will lose 1 point with 2% chance per turn.


Flames can be put out by moving to water tiles<!-- anything with swimmable flag-->.
Flames can be put out by moving to a tile with the SWIMMABLE flag, including [[deep water]], [[shallow water]], and [[sewage]].


[[Category:Diseases]]
[[Category:Diseases]]

Revision as of 15:33, 29 June 2013

On Fire is a disease usually acquired by standing in fire. Each turn in raging fire adds it for 5 turns. The Thermal Dissipation bionic protects you completely from this effect.

This condition can also can be acquired for 8 turns from a tripod robot's or tankbot's flamethrower attacks. Thermal Dissipation does not protect you from these attacks.

While On Fire, the character will lose 3 HP on each body part per turn. Additionally, worn items with burn. If they are made from vegetable or paper they lose 1 durability point per turn; if the are made from cotton or wool they lose 1 point with 10% chance per turn; and if they are made from plastic they will lose 1 point with 2% chance per turn.

Flames can be put out by moving to a tile with the SWIMMABLE flag, including deep water, shallow water, and sewage.