Chemical Imbalance

From The Cataclysm: Dark Days Ahead Wiki
Revision as of 14:17, 16 August 2016 by Soyweiser (talk | contribs) (Updated for experimental (0.D))
Jump to navigation Jump to search
Chemical Imbalance CHEMIMBALANCE Possible Starting Trait SLIME ELF-A CHIMERA
Point cost: -2
"You suffer from a minor chemical imbalance, whether mental or physical. Minor changes to your internal chemistry will manifest themselves on occasion, such as hunger, sleepiness, narcotic effects, etc."

Notes

Randomly causes small amounts of hunger (occasionally negative), thirst, pain (3, 6 or 9 per application), fatigue, moods swings (-20, but sometimes +20), dizziness (costs 10-30 moves), painkiller loss/gain (gain more common) and temperature changes.

Temperature changes immediately set the temperature of your entire body to very cold, cold, hot or very hot. This trait doesn't work while you're asleep.