Template:Mutationthresholds/Plant

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Traits

Heavy Sleeper HEAVYSLEEPER Possible Starting Trait LUPINE INSECT PLANT MEDICAL
Changes to: Very Heavy Sleeper
Point cost: -1
"You're quite the heavy sleeper. Noises are unlikely to wake you up."
Poor Hearing BADHEARING Possible Starting Trait PLANT
Cancels: Good Hearing
Changes to: Deaf
Point cost: -2
"Your hearing is poor, and you may not hear quiet or far-off noises."

Normal Mutations

Very Fast Healer FASTHEALER2 PLANT
Requires: Fast Healer
Cancels: Fast Healer, Slow Healer, Poor Healer, Imperceptive Healer, Regeneration, Rapid Metabolism, Weakening, Deterioration, Disintegration
Changes to: Regeneration
Point cost: 4
"Your flesh regenerates slowly, and you will regain HP even when not sleeping."
Phelloderm PLANTSKIN PLANT ELF-A
Cancels: Rough Skin, Scales, Thick Scales, Sleek Scales, Feathers, Down, Lightly Furred, Furry, Shaggy Fur, Gray Fur, Sleek Fur, Lynx Fur, Chitinous Skin, Chitinous Armor, Chitinous Plate, Hairy Chitin, Furred Chitin, Furred Plate, Bark, Albino, Bark, Pale Skin, Solar Sensitivity
Changes to: Bark
Leads to: Thorns, Leaves
Point cost: 3 / Visibility: 3 / Ugliness: 2
"Your skin is light green and has a slightly woody quality to it. This provides a weak armor, and helps you retain moisture, resulting in less thirst. Greatly decreases wet penalties."
Bark BARK PLANT
Requires: Phelloderm
Cancels: Rough Skin, Scales, Thick Scales, Sleek Scales, Feathers, Down, Lightly Furred, Furry, Shaggy Fur, Gray Fur, Sleek Fur, Lynx Fur, Chitinous Skin, Chitinous Armor, Chitinous Plate, Hairy Chitin, Furred Chitin, Furred Plate, Phelloderm, Albino, Pale Skin, Solar Sensitivity
Point cost: 5 / Visibility: 10 / Ugliness: 3
"Your skin is coated in a light bark, like that of a tree. This provides resistance to cutting damage and minor protection from fire. Greatly reduces wet effects."
Thorns THORNS PLANT
Requires: Bark
Point cost: 2 / Visibility: 8 / Ugliness: 4
"Your skin is covered in small, woody thorns. Whenever an unarmed opponent strikes a part of your body that is not covered by clothing, they will receive minor damage. Your punches may also deal extra damage."
Leaves LEAVES PLANT ELF-A
Requires: Phelloderm, Bark
Changes to: Lush Leaves
Point cost: 3 / Visibility: 8 / Ugliness: 3
"All the hair on your body has turned to long, grass-like leaves. Apart from being physically striking, these provide you with a minor amount of nutrition while in sunlight when your head is uncovered. Slightly reduces wet effects."
Disease Immune DISIMMUNE PLANT SLIME TROGLOBITE
Requires: Disease Resistant
Point cost: 2
"Your body is simply immune to diseases. You will never catch an ambient disease."
Very Strong STR_UP_2 LIZARD CATTLE PLANT ALPHA
Requires: Strong
Changes to: Extremely Strong, Prime Strength
Point cost: 2
"Your muscles are stronger. Strength + 2"
Badly Deformed DEFORMED2 BEAST URSINE PLANT
Requires: Deformed
Cancels: Pretty, Beautiful, Very Beautiful, Glorious
Changes to: Grotesque
Point cost: -3 / Visibility: 7 / Ugliness: 7
"You're hideously deformed. Some people will have a strong negative reaction to your appearance."
Extremely Ponderous PONDEROUS3 PLANT
Requires: Very Ponderous
Cancels: Fleet-Footed, Slow Footed, Road-Runner, Ponderous, Very Ponderous,
Point cost: -6
"Your muscles are very slow to move. You move 30% slower."
Sunlight Dependent SUNLIGHT_DEPENDENT PLANT
Cancels: Light Sensitive, Very Light Sensitive, Troglobite
Point cost: -5
"You feel very sluggish when not in direct sunlight. You suffer a 5% drop in speed when in shade, and a 10% drop in speed when in the dark."
Vines VINES1 PLANT
Requires: Phelloderm, Bark
Cancels: Bird Wings, Insect Wings, Bat Wings, Butterfly Wings, Vine Limbs, Vine Sprouter
Changes to: Vine Limbs
Point cost: -2 / Visibility: 8 / Ugliness: 5
"You have developed several vines sprouting from your shoulder area. They're bulky and get in the way."
Vine Limbs VINES2 PLANT
Requires: Phelloderm, Bark
Additional requirement: Vines
Cancels: Bird Wings, Insect Wings, Bat Wings, Butterfly Wings, Vines, Vine Sprouter
Changes to: Vine Sprouter
Point cost: 2 / Visibility: 8 / Ugliness: 5
"You've developed the ability to control your vines; they make good lashes. You can even rappel down sheer drops using them, but disconnecting HURTS."
Hair Roots HAIRROOTS PLANT ELF-A
Requires: Leaves
Point cost: 0 / Visibility: 4 / Ugliness: 2
"Roots have started growing from your leaf like hair, they don't seem to do much."
Very Heat Dependent COLDBLOOD2 PLANT RAPTOR
Requires: Heat Dependent
Cancels: Light Eater, Hyper-Metabolism, Fast Metabolism, Very Fast Metabolism, Extreme Metabolism, Heat Dependent, Cold Blooded, Ectothermic
Changes to: Cold Blooded
Point cost: -2
"Your muscle response is highly dependent on ambient temperatures. You lose 1% of your speed for every 3 (1.7) degrees below 65 F (18.3 C), but your slow metabolism requires much less food."

Post-threshold mutations

Lush Leaves LEAVES2 Threshold Mutation PLANT
Requires: Leaves
Additional requirement: Transpiration
Changes to: Verdant Leaves
Point cost: 6 / Visibility: 10 / Ugliness: 5
"Your leaves have grown in size and prominence, with additional leaves sprouting along your arms. While your arms and head are uncovered, you will photosynthesize additional nutrients while in sunlight. Reduces wet effects."
Verdant Leaves LEAVES3 Threshold Mutation PLANT
Requires: Lush Leaves
Additional requirement: Transpiration
Point cost: 9 / Visibility: 12 / Ugliness: 6
"You leaves are vibrant, large, and green, and have become a major source of nutrition for your body. Whenever your arms and head are uncovered you will gain a large amount of nutrition by standing in the sunlight. Reduces wet effects."
Transpiration TRANSPIRATION Threshold Mutation PLANT
Requires: Phelloderm, Bark
Additional requirement: Leaves
Point cost: -5
"You body has begun moving nutrients via the evaporation of water. This increases your thirst when it's hot, but reduces it when it's cold."
Flowering FLOWERS Threshold Mutation PLANT ELF-A
Requires: Phelloderm, Bark
Additional requirement: Hair Roots
Cancels: Strong Scent, Smelly
Changes to: Rosebuds
Point cost: 2 / Visibility: 10 / Ugliness: -4
"You've started blooming where your scalp used to be. Your blossoms have a pleasant aroma, are visually striking, and are quite sensitive."
Rosebuds ROSEBUDS Threshold Mutation PLANT ELF-A
Requires: Flowering
Cancels: Strong Scent, Smelly
Point cost: 3 / Visibility: 10 / Ugliness: -6
"The top of your head is blooming with rosebuds. They're eye catching, and have a strong fragrance that makes you pleasant to be around."
Saprophage SAPROPHAGE Threshold Mutation PLANT
Requires: Roots
Additional requirement: Leaves
Cancels: Herbivore, Carnivore, Grazer
Leads to: Chloromorphosis
Point cost: -3 / Visibility: 5 / Ugliness: 9
"You prefer to sustain yourself using your roots and direct nutrient extraction/synthesis. You can still consume 'food', though, if you have to: you merely prefer it aged a little."
Vine Sprouter VINES3 Threshold Mutation PLANT
Requires: Phelloderm, Bark
Additional requirement: Vine Limbs
Cancels: Bird Wings, Insect Wings, Bat Wings, Butterfly Wings, Vines, Vine Limbs,
Point cost: 5 / Visibility: 10 / Ugliness: 6
"You have full control of your vines, and can grow new ones and detach old ones more or less at will."
Toe Roots ROOTS1 Threshold Mutation PLANT
Requires: Phelloderm
Cancels: Leg Tentacles, Hooves
Changes to: Roots
Point cost: -2 / Visibility: 1 / Ugliness: 5
"Your toes have grown wriggly, and you can't imagine why you wear that stuff on your feet. Take it off. It's in the way."
Roots ROOTS2 Threshold Mutation PLANT
Requires: Toe Roots
Cancels: Padded Feet, Toe Talons, Hooves, Rooter, Chloromorphosis, Leg Tentacles
Changes to: Rooter
Point cost: 2 / Visibility: 4 / Ugliness: 5
"It's about time you started developing a root system. When reading, fishing, waiting, or otherwise being stationary for a while on diggable terrain, you'll extract nutrients and water from the soil."
Rooter ROOTS3 Threshold Mutation PLANT
Requires: Roots
Additional requirement: Saprophage
Cancels: Padded Feet, Toe Talons, Hooves, Roots, Chloromorphosis, Leg Tentacles
Point cost: -3 / Visibility: 5 / Ugliness: 5
"You find it difficult not to sink roots when able. You extract nutrients and water whenever on diggable terrain, but move more slowly."
Chloromorphosis CHLOROMORPH Targeted Mutation Only Not purifiable Threshold Mutation PLANT
Requires: Roots, Rooter
Additional requirement: Saprophage
Cancels: Strong Scent, Smelly, Padded Feet, Toe Talons, Hooves, Roots, Rooter, Leg Tentacles
Point cost: 10 / Visibility: 7 / Ugliness: 1
"Every inch of your skin is packed with chlorophyll and you have strong roots. Sleeping on diggable soil will satisfy any hunger or thirst you might have."
Mycorrhizal Communion TREE_COMMUNION Threshold Mutation PLANT ELF-A
Requires: Hair Roots, Roots, Rooter
Point cost: 2
"You have gained the ability to commune with trees and comprehend their ancient wisdom. Activate next to a tree to gradually gain overmap vision through connected forests."
Ectothermic COLDBLOOD4 Not purifiable Threshold Mutation LIZARD PLANT
Requires: Cold Blooded
Cancels: Light Eater, Hyper-Metabolism, Fast Metabolism, Very Fast Metabolism, Extreme Metabolism, Heat Dependent, Very Heat Dependent, Cold Blooded,
Point cost: 0
"Your body has become permanently cold-blooded. Your speed lowers or raises 1% for every 2 (1.1) degrees below or above 65 F (18.3 C). You only need to eat half as much as an average human."

This page is used to automatically include various mutations on the threshold mutation category page. Please don't edit this, but use mutationthresholds.py to update this page.