Charcoal: Difference between revisions
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== Notes == | == Notes == | ||
Charcoal is created by the controlled combustion of wooden and [[bone]] items (including [[tainted bone|tainted bones]]) inside a [[charcoal kiln]], which can be either crafted or constructed. It can also be found on labs. | |||
== Changes == | == Changes == | ||
* {{ | * {{InlineVer|0.8}} - Added. | ||
{{footer/ammunition}} | {{footer/ammunition}} | ||
[[Category:Ammunition]] | [[Category:Ammunition]] | ||
</noinclude> | </noinclude> | ||
Latest revision as of 11:43, 13 April 2019
| = charcoal | |
| General | |
|---|---|
| Materials | wood |
| Volume | 0 liters |
| Weight | 200.00 gr (unit)
|
| As Ammo | |
| Damage | 0 |
| Armor Piercing | 0 |
| Range | 0 |
| Dispersion | 0 |
| Recoil | 0 |
| Other | |
| Price | $ 0.1 |
| Stack (start/max) | 5 / unlimited |
| As a Melee Weapon | |
| Bash Dmg | 1 |
| Cut Dmg | 0 |
| To Hit | 0 |
“ Charcoal is a flammable carbon based material obtained by removing water and other volatile constituents from animal and vegetation substances. It is produced by slowly heating wood or other substances in the absence of oxygen. ”
Notes
Charcoal is created by the controlled combustion of wooden and bone items (including tainted bones) inside a charcoal kiln, which can be either crafted or constructed. It can also be found on labs.
Changes
- 0.8 (Romero) - Added.
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