Flashlight: Difference between revisions

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(Added ID)
(Flashlights do not use 1 charge when you turn them on. The batteries drain by 1/100 every 20 turns.)
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  |ammotype=AT_BATT
  |ammotype=AT_BATT
  |func=light_off
  |func=light_off
  |drainturns=15
  |drainturns=20
  |revert_to=null
  |revert_to=null
  |use_action=LIGHT_OFF
  |use_action=LIGHT_OFF
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{{key|a}}pplying it turns it on, increasing visible tiles in the dark by a large amount. Attracts a crowd, but useful in the dark. Don't forget to turn it off when you don't need it anymore!
{{key|a}}pplying it turns it on, increasing visible tiles in the dark by a large amount. Attracts a crowd, but useful in the dark. Don't forget to turn it off when you don't need it anymore!


Turning it on uses a charge, after that it uses one charge every 15 moves (90 seconds).
It uses one charge every 20 moves (120 seconds).


{{footer/electronics}}
{{footer/electronics}}

Revision as of 21:52, 12 May 2016


; flashlight

Hitchhiker's Guide:
Stable (0.F-3) - [ flashlight ]
Experimental - [ flashlight ]

General
Materials plastic / iron
Volume 0.75 liters
Weight 0.004 lbs or 2 g
As a Tool
Function light_off
Ammo (start/max) (100 / 100)
Ammo Type AT_BATT
Duration 20 turns
Other
Price 3.8 $
Use Action LIGHT_OFF
As a Melee Weapon
Bash Dmg 1
Cut Dmg 0
To Hit 2

Inactive:

 Using this flashlight will turn it on, assuming it is charged with batteries. A turned-on flashlight will provide light during the night or while underground. 

Active:

 This flashlight is turned on, and continually draining its batteries. It provides light during the night or while underground. Use it to turn it off. 



Notes

applying it turns it on, increasing visible tiles in the dark by a large amount. Attracts a crowd, but useful in the dark. Don't forget to turn it off when you don't need it anymore!

It uses one charge every 20 moves (120 seconds).